There are 60 seconds per minute and 60 minutes per hour. So divide the total number of seconds by 360 to get the number of hours.
She skipped the conversion ratio of minutes to seconds, which is 60 seconds per 1 minute. To convert 18 hours to seconds, you need to multiply 18 hours by 60 minutes/hour and then by 60 seconds/minute.
#include <stdlib.h> #include <stdio.h> int hoursToMinutes( int hours ){ return 60 * hours; } int main(int argc, char *argv){ if(argc != 2) return 1; printf("%i\n", hoursToMinutes(atoi(argv[1]))); return 0; }
With libbmp and libjpeg. STFW for details.
Divide it by 1000.
A B plus C plus D plus E plusorA B C D E plus plus plus plusor variations.
#include<iostream> int main() { double seconds=60.0; // seconds per minute seconds*=60; // minutes per hour seconds*=24; // hours per day seconds*=365.256363004; // days per year (mean solar days) std::cout<<"On average, there are "<<seconds<<" per year"<<std::endl; }
It is unnecessary to use a for loop to convert meters to centimeters. Just multiply by 0.01.
There are 60 seconds in every minute, 60 minutes in every hour, and 24 hours in every day. Thus a day has 60*60*24=86,400 seconds. Aside from the occasional leap second being added to account for the minuscule variation in the Earth's rotation, this value never changes. So you don't need a formula, you can simply store the value 86400 as a constant integer.
Although C++ evolved from C, this only makes it possible to convert from C to C++ with relatively minor modification. Converting from C++ to C is rarely so simple. Converting from Microsoft Visual C++ to Borland C++ Builder is hard enough, without the added complexity of replacing all the OOP-based code with C-compliant code. It would actually be simpler to convert the disassembled C++ to procedural C.
use the _itoa function
time in hours second minute
Use inline assembly instructions. Then compile your C++ program to produce the machine code.