answersLogoWhite

0

How do you design or modify any compiler?

Updated: 8/18/2019
User Avatar

Wiki User

14y ago

Best Answer

This task is not for beginners, I'm afraid... You have to be a trained programmer, and have to learn the theory of formal languages.

User Avatar

Wiki User

14y ago
This answer is:
User Avatar

Add your answer:

Earn +20 pts
Q: How do you design or modify any compiler?
Write your answer...
Submit
Still have questions?
magnify glass
imp
Related questions

What are the difference between a compiler design and a compiler?

In Compiler there is no design word ,whereas in compiler design there is design word


When was Principles of Compiler Design created?

Principles of Compiler Design was created in 1977.


Which is the best book for compiler design?

Ulman


What is booting in compiler design?

bootstrapping is a process of writing a compiler in the target programing language which it is intended to compile


Who was the first design the compiler?

No one knows and no one cares.


Cs1352- Principles of compiler design book download?

yes


Automata and compiler design solved papers?

how to correct fa


What is grammar in compiler design?

Is a specification for the syntax of a programming language.


What is identifier in compiler design programs?

identifier is a letter , digit.


What is finite Automata-compiler design?

single possible output for a given input


How to design a Compiler?

This is a fairly complex answer, but it basically boils down to a few oversimplified steps. First, design a language, or find the specifications for a language you would like to use. Second, design a lexical parser that can interpret the "tokens" that you designed in your language. Third, design a compiler/linker that will assemble the tokens into binary code, and link them with the appropriate libraries. Your exact steps will vary depending on the operating system you are using, the compiler you have available, etc.


What are the principals for Compiler design?

Principles of Compiler Design was a textbook released in 1977 that is generally considered a classic in the field of computer programming. It is often called the "Dragon Book" because of the depiction of a knight slaying a dragon on the front cover.