Easy, Reusable Image Rollovers with jQuery http://www.atlantajones.com/2007/09/27/easy-reusable-image-rollovers-with-jquery/
A rollover is a button or image on a web page that changes when the mouse is over it.
Maybe you can try to use a JavaScript to present your image. I will suggest you to use Picture rollover. FLASH animation is optional.
An "image rollover" is a change in apperance of an image andis "done" whenever the user movess the mouse pointer over the image.
An original image and a shading image.
<script type="text/javascript"> var image = new Image; image.src = "imageurl.png"; document.body.appendChild(image); </script>
In ICT, a "rollover image" refers to an interactive graphic effect used on websites where an image changes when a user hovers their cursor over it. This technique enhances user experience by providing visual feedback and can be used for buttons, links, or other interactive elements. It typically involves JavaScript or CSS to create smooth transitions between the original and the hovered image. Rollover images are often employed in web design to attract attention and improve navigation.
Image Slideshow is very difficult using php. Instead store the image files in an image folder and apply slideshow to them using javascript. Here's a reference to automatic slideshow using javascript: How_do_you_create_slide_show_using_javascript_code
image rollover
A JavaScript constructor will return an instance of the object. So var ourImg = new Image(); Gets us a new Image object. The same goes for a custom element.
To disable an image using JavaScript, you can modify its style property to hide it from view. For example, you can set its display property to none or its visibility property to hidden. Here’s a simple example: document.getElementById("myImage").style.display = "none"; // Hides the image Make sure to replace "myImage" with the actual ID of your image element.
HTML can't do this. It doesn't have built in logic. But you can detect a missing image using Javascript.
1) myImage = new Image 2)blueArrow = new Image 3)redArrow = new Image 4)something = new Image