Include: #include "windows.h". To erase use the system("CLS"); for XP, system("Clear"); for Linux.
Your question is not clear. Please give the formula to calculate the value of x and the condition at which the line cuts the circle
It is -a/b
That is the standard equation to graph a line.
C is not on the line AB.
negative
It is a straight line with gradient -A/B and intercept C/B.
y = -4x + c for any c other than 1 (when c = 1 you will have the original line).
[ Ax + By = C ] If 'A', 'B', and 'C' are numbers, then the graph is always a straight line, and the equation is a "linear" one.
The answer depends on "it" being the equation of a straight line and your starting point for "it". The equation of a straight line can be written as y = mx + c where m is the slope or gradient of the line and c is the intercept. Simple rearrangement of the terms gives: mx - y c = 0 and that is in the required form with m = a, -1 = b and c = c.
the midpoint of
first draw a straight line. then erase half of the line and re-draw the part of the line that you erase and make this line slanted while one of the ends of the line is connnected to your straight line.
C-compiler translates the C-source into Assembly or machine code. On the other hand, C-interpreter -- well, there is no such thing as C-interpreter.