When you wake up from the rescue drink the glass of water and go downstairs. The butler will tell you to go into the museum. Go into the museum and there will be a sign that says Lab Room <-
Museum ->
go to the museum. Watch every single video about all the cryptids, the Jersy Devil, The Lochness Monster, The Giant Squid, Bigfoot\Yeti and the Chupacabra. Then Mr. Mews will appear.
When you come downstairs in the Mews mansion, go to the museum (first floor right) and view all 5 videos about cryptids. Then Mews will appear to give you instructions.
Legend of the Goatman Horrifying Monsters Cryptids and Ghosts - 2013 was released on: USA: 1 September 2013
Try to familiarize yourself with your surroundings, they will always be changing.
To protect yourself from monsters your not supposed to attack them
Aquaint.
The sentence you just used; as well as: "You really need to familiarize yourself about the horrors of SMART @$$es like me."
Familiarize yourself with safe and effective exercises for improving flexibility in each joint of the body and discuss when each is necessary or desirable.
When you are first recuperating in the mansion, you will talk to Mews, who then goes downstairs. Drink your water and follow him down, going right to the Museum and Lab door. Once there, familiarize yourself with the quest by watching all 5 videos in the museum. When you are done, Mews will appear again. From then on, you will see him at the Lab when you return with clues or proof.
When you are first recuperating in the mansion, you will talk to Mews, who then goes downstairs. Drink your water and follow him down, going right to the Museum and Lab door. Once there, familiarize yourself with the quest by watching all 5 videos in the museum. When you are done, Mews will appear again. From then on, you will see him at the Lab when you return with clues or proof.
familiarize yourself and the map's scale and symbols and interpret the maps contour lines.
What is the familiarity between these two.
This is necessary if you want to learn chemistry; independent experiments is a system of help.