The rat helps you get over the wall. Use the stopwatch to freeze him near the wall, then jump on top of him to leap the wall to the right.
Freeze the mouse when he is near the right side. Jump on him to get over the high wall.
The mouse is your friend. Freeze him when he is near the right side and jump on him to get over the wall.
Freeze the mouse when he is near the right side and jump up on him to get over the wall.
If the mouse is not present, you cannot jump over the wall. Wake up from the dream and try again. Freeze the mouse and jump on him to get over the wall.
Use the stop watch when the mouse is right next to the high stone wall you can't jump over. Then jump on the mouse and over the column.
Although saved for last, Betty Jetty is not the hardest villain to beat. You just have to fly after her for a minute or two, dodging her attacks until you can get close enough to run into her. If you fly too close, you will be hit by the green energy balls and have to start over.
Binary Bird wants to take ovwer poptropica as well as on astro nights where you save the princess he wants to take over poptropica so hes making all these crazy inventions!
Get the Turpentine from the chest at the upper right in Captain Crawfish's dream. You will need the green key from the lower deck. The red key over the door opens the chest below the green key (has the stopwatch).
The first you encounter is Copycat at the bank. You have to catch all 10 of her before the bank fills with smoke. The one you need to get is on a light over the bank vault door. There are 4 more downstairs and 5 upstairs.
Of the 5 on Super Power Island, Copycat is the easiest. You only have to run quickly to hit and eliminate her 9 copies on the two floors of the bank. The trick is that one of her clones is directly over the bank vault door, on the light, and is easily overlooked. Next is Speeding Spike, who you just have to repeatedly jump over until he moves to the leftmost car of the subway.
You have to move quickly to freeze open the door to the next room (the mouse) because the owl does not let you stand next to it. The mouse is actually helpful: freeze him when he is near the right side and jump on him to get over the high wall.
The stopwatch is in a chest in Captain Crawfish's dream. Get the red key from over the door and open the chest on the lower deck. There is also a green key that opens the other chest at the upper left of the upper deck.