Put the fuel gauge on top of the empty one (it should start, but not launch). Then in the left circle turn it to 56 and in the right put in 52 (now it should launch).
you have to find the UFO in astro knights island.
you poot 56 52.
The combination for the UFO is 56 and 52
Use the manure.
58 56
If you are airborne, the UFO will not "beam you up". Similarly, if you are flying (super power or jetpack), the guards cannot detect you on the Race to Witch Mountain mini-game. On Early Poptropica island, the crashed airplane in the clouds keeps you suspended, as do the monorail exhausts on Time Tangled Island. The UFO will not be able to "lock on to you" and will hover about.
find the fuel bottle for it
you use it to power the UFO on Astro Knights
You put the rod in the UFO and
astroknight
yes there has diamond shaped UFO with orange yellowish glow. Tower hill road narragansett Rhode Island
You put the codes in that the queen gave you