Spin the mill go in top when open take the manurer put it in then it goes to the mud so you will not sink. PS. how do i fill the rod that is new up all the way
use the fuel rod
the hover craft in poptropica is in the top of the mill to open it jump on the spikes
Go to the the top and get the hover craft
on the left of the ye old mill theres a gut holding a shovel talk to him and he will give you manure then go to the hover craft and click use on the manure and that's how you turn it on
I am going to test-drive a hover craft.
it is actually the "rocket" and you need the manure to power it when you power it it will fly out and will be in the swamp
A hover craft works by vibration. The bottom of the hover craft vibrates to make it move along the ground. Some hover crafts even have a bottom that spins.
if you are talking about the hover craft on astroknights it is in the top of the wind mill tower. spin the blades on the wind mill and the top will open up so you can get it
YES
Go to the top of the mill and spin the wings counter clockwise and go in. You will see a hover craft and the fuel is the kids munuer
After you get the over craft from the mill in poptropica, you go all the way right, on the hover craft, over the mud, to a crashed spaceship. You have to have the fuel from the alien in the dungeon in the library to start the engine to the spaceship.
1956