you need to put power-ups in the rocket to make it fly
The spaceship in Astro knight is located in the mud next to the windmill
You have to fix the broken pipe on the spaceship by dragging the fuel rod onto it.
no get the manure from the man next to the place with the mud next to it
pick up the fuel rod and connet and put the rolling things on 56x52
you get the fuel from the robot in the dungeon it will blowup then a green fuel will jump out you click the owl then the fuel the owl will get it for you . Then go to the spaceship in the mud .That's what I'm stuck on.
After you get the over craft from the mill in poptropica, you go all the way right, on the hover craft, over the mud, to a crashed spaceship. You have to have the fuel from the alien in the dungeon in the library to start the engine to the spaceship.
the hover board is hovering over the mud then it will take you to a spaceship. hope that this works
You get in the spaceship, and click on the control panel and press launch.
You cant actually "walk" on it, you need to get the bag of manure, then go to the top inside the windmill, pull the rope tight, go to the top outside the windmill, stand on the windmill arms to get it working, enter the hole in the top, and use the manure on the spaceship. Once all is done, you can ride the spaceship over the mud.
YOU HIT THE RIGHT TRIGGER WHEN IT IS EQUIPPED You also want to aim up a little at far distances because the fuel rods drop after a while.
The saucer Excalibur is crashed in the mud swamp past the mill. If you fix it, you can reach the nearby Pewter Moon (X-56 Y-52), where you can build a real spaceship. (see related questions)
well the stairs that you went under with the library card there was a rod in there with that robot and its for that. Not spoiling the game so learn the rest!