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When you want to compare something or measure something, in order to make the comparison you have to know and agree where you are starting from. The point at which you are starting is your "reference point"
To identify and objects location you need three pieces of information. These are a reference point, a distance from the reference point, and a direction from the reference point.
Velocity is defined as the rate of change of the position of an object in relation to the specification of its speed and direction of motion. Therefore, an object at rest will have zero velocity.
Beginning at the corner of the floor where the lamp is standing, the dog's head is at a point which is -- 6 feet along the wall towards the kitchen door -- 4 feet across the room towards the garage -- 2 feet up off the floor
It depends on the mass of the object, the local value of acceleration of gravity, and the object's height above the elevation you're using for your zero-potential-energy reference level.
A moving object can not be used a a reference point because it has no fixed position.
When you want to compare something or measure something, in order to make the comparison you have to know and agree where you are starting from. The point at which you are starting is your "reference point"
You move in relation to something, for instance, if you take the planet Earth as a reference, then we're not moving, even if you walk around. However, we're moving in relation to the sun because we're on a planet that is. If you drive a car, you're not moving in relation to the seat you're sitting on, but you are moving in relation to sign posts that you leave behind.
Answer #1:A reference point should be stationary from the point of view of the observer.===============================Answer #2:As soon as you said a "moving car", you showed us that you already have areference point, and that the car is moving relative to it. If you want to usethe car as a reference point, fine and dandy. Then the car is not moving.The pavement on the road, the trees, and the people on the curb may ormay not be moving, but the car isn't. You can't say that the car is movingAND also say that it's your reference point.Everything in all of Creation is moving relative to other things. There's no suchthing as really moving or really stationary.
Something that is in motion changes position, the position of the object is described relative to another object. If you chose the tree as a reference point, then the object in the pictures has been in motion because it has changed postions relative to the tree.
To identify and objects location you need three pieces of information. These are a reference point, a distance from the reference point, and a direction from the reference point.
What pushes us back is a change in velocity (i.e., an acceleration), not the velocity itself. You might as well say that the train is stationary, and that planet Earth is moving under the train. In outer space, there is no fixed reference point; and it doesn't make sense to speak of the "real" velocity. A velocity must always be indicated with relationship to some reference point. Using the Earth as a reference point is convenient, but it isn't the only option.What pushes us back is a change in velocity (i.e., an acceleration), not the velocity itself. You might as well say that the train is stationary, and that planet Earth is moving under the train. In outer space, there is no fixed reference point; and it doesn't make sense to speak of the "real" velocity. A velocity must always be indicated with relationship to some reference point. Using the Earth as a reference point is convenient, but it isn't the only option.What pushes us back is a change in velocity (i.e., an acceleration), not the velocity itself. You might as well say that the train is stationary, and that planet Earth is moving under the train. In outer space, there is no fixed reference point; and it doesn't make sense to speak of the "real" velocity. A velocity must always be indicated with relationship to some reference point. Using the Earth as a reference point is convenient, but it isn't the only option.What pushes us back is a change in velocity (i.e., an acceleration), not the velocity itself. You might as well say that the train is stationary, and that planet Earth is moving under the train. In outer space, there is no fixed reference point; and it doesn't make sense to speak of the "real" velocity. A velocity must always be indicated with relationship to some reference point. Using the Earth as a reference point is convenient, but it isn't the only option.
Velocity is defined as the rate of change of the position of an object in relation to the specification of its speed and direction of motion. Therefore, an object at rest will have zero velocity.
Beginning at the corner of the floor where the lamp is standing, the dog's head is at a point which is -- 6 feet along the wall towards the kitchen door -- 4 feet across the room towards the garage -- 2 feet up off the floor
The average speed of an moving object is determined by using the formula velocity=distance/time or v=d/t.
clockwise
Whatever code you're using to make the object follow the character, place this in the step event. Then, the object will always be moving towards the other. Specifically, make it move towards point: X: character.x Y: character.y