To manually place Counterstrike source files in GMod you will have to drag them either into the common folder or the folder with your name on it.
if you have steam you can install it from there but if not you will manually have to place the files in the correct place
The best place to buy and play Counterstrike 1.6 or Source is through Valve's distribution application: http://store.steampowered.com/app/10/
The only file that needs to be generated is a source file (*.c file). For a non-trivial project, you will typically have several source files, dividing the code into modules that can be easily maintained in isolation. Where code in one source file is required by another, you will typically place the declarations of the shared code in one or more header files (*.h file) which can then be imported as required with the #include preprocessor directive. Typically, most *.c files will have a corresponding *.h file listing the declarations, thus separating the interface (the header file) from the implementation (the source file). Your IDE (integrated development environment) will help generate any additional files required by your project, including the project file itself, resource scripts, documentation/help files, configuration files, setup/installer files, and so on. You can generate these files manually, if you prefer, but an IDE helps keep everything organised.
With stand-alone computers, you have to manually transfer files to view it on another computer. If you have a file server though, everything is saved to the same place and any computer hooked up to it can open the files
You can't really place FLA files into aspx coding. FLA files are the source of flash videos. You can, however, place an FLA file on a server and use aspx to display a link to it on a web page. You can also display a flash video (swf file) on a web page by outputting the proper HTML via aspx.
For flowing water, place another block on the 'source block' which will remove any water currently flowing from that block. For a pond or river though, every block is a source block, you just have to fill it in manually, or at least cover the top surface.
It is important to have the decimal place in the correct position when doing calculations manually.
The need to declare header files is not compulsory in C++. You may place all your code in a single source file if you so desire. However, header files are useful in that they separate interface from implementation and aid in hiding information.
temporary files or just files
You cn get gta vice city user files at many places.. like -: www.thegtaplace.com www.gtainside.com and if u want any game help or GTA vice city help.. just mail me at rajat6c@yahoo.co.in
on the head and shoulders
The temporary internet files are there in the same place as the directory of Chrome. They can be found out in the Program data.