That is the correct spelling of "damage" (to impair or harm).
That is the correct spelling of "tendonosis" which is not tendinitis but rather cellular damage to a tendon.
leviathan because its 1030 damage, 70 accuracy, removes 2 positive charms, but cost 8 pips
You spell it orbiting.You spell it orbiting.You spell it orbiting.You spell it orbiting.You spell it orbiting.You spell it orbiting.
If you are trying to spell musician that is how you spell it.
You spell it 'certain'.
Hostility has a replacement effect for when your 'spell' deals damage to the opponent. Creatures are indeed summoned by casting a 'Creature Spell' but when this resolves, it is simply now just a 'creature'. Any damage they deal, effect or battle, is not 'spell' damage. I don't know if there are any situations where a Creature Spell can deal damage while it remains a spell. Damage dealt when creature spells are cycled, etc, are damage from an ability, not from a spell.
The damage from Graverobber is applied when you activate the spell card.
No, the correct spelling is damage.
the last death spell for death students is called scarecrow it does 400 damage and takes half of the damage a turns it to health you get it at lvl 48 for all types the last spell is wraith is does 500 damage and turns half into health you get it at lvl 42
The damage application depends on the situation, if you used the spell card you got from graverobber for a cost to activate another card, you will take the 2000 points of damage before the card resolve in this situation if that cards activation is negated you do not re-gain your 2000 points of damage. If you activated the spell card you got from graverobber you take the 2000 points of damage when that spell card resolve, that is why you do not take the 2000 points of damage if that spell card got his activation negated because in that case it would not resolve. You still take the damage if only the effect of that spell card is negated because the spell card still resolve. If you have question about other ruling e-mail me at nickid_2000@yahoo.ca Make sure to mark the subject, or else it might be ignore.
The strongest spell on Wizard101 is Wind bolt which is a storm spell which hits 1000 damage but only has 10% accuracy.
Mirage Tube
it is a spell that makes the target implode but still lives,does very high damage
Holy smite is a 1 mana priest spell that does 3 damage to any minion. It used to be a 1 mana priest spell that does 2 damage to any target, but they nerfed it.
No, I'm a storm wizard and I have seen ALL the current storm spells. The highest natural damage from a storm spell is roughly 1125-ish. But the game allows you to boost your stats to do more damage and there are spells that also boost damage, so it is very possible to do 2500 damage.
No, there's no interaction. Spell of Pain is chained to effects that deal effect damage. Lifepoint costs, including upkeep payments, are not examples of effect damage.
Holy smite is a 1 mana priest spell that does 3 damage to any minion. It used to be a 1 mana priest spell that does 2 damage to any target, but they nerfed it.