Go to yoyogames.com, they have a bunch of tutorials.
You could also go to, gmc.yoyogames.com. It's the forum of gml game makers.
Learn how to program in GML or use the Drag&Drop interface.
If kgl is kg/L and gml is g/mL these densities are equal.
GML is a standard of the OGC and ISO (ISO 19136). G-XML is a standard of the Japanese Standards Association (JSA). Both standards are based on XML for the encoding of geographic information, however, G-XML is focused on location based services. G-XML is written in GML as a GML application schema.
8.92 g/mL
GML IS a real programming language. But anyway, all programming languages are about the same, with different syntax.
the correct density numbers are the following water= 0.9982 g/mL Toluene= .8669 g/mL Clorofomo 1.4832 g/mL Ethanol= .789 g/mL
Use the health action set to relative to add the many you put in, or the simply do this GML code: health+=anything
GameMaker uses its own prgramming language, the Game Maker Language (GML) which was developed by Mark Overmars. GML supplements the drag & drop system within Game Maker.
The denser liquid (1.1 gmL) will sink below the less dense liquid (1.0 gmL). The liquids will form two distinct layers in the cup based on their densities, with the denser liquid at the bottom and the less dense liquid on top.
The airport code for Gostomel Airport is GML.
propionaldehyde
0.309g/ml