The range for all the integral types in C are implementation-defined. To ascertain the range for a specific implementation, include the <limits.h> header where the following macros are defined:
CHAR_BIT Number of bits in a char object (byte).
SCHAR_MIN Minimum value for an object of type signed char.
SCHAR_MAX Maximum value for an object of type signed char.
UCHAR_MAX Maximum value for an object of type unsigned char.
CHAR_MIN Minimum value for an object of type char.
CHAR_MAX Maximum value for an object of type char.
MB_LEN_MAX Maximum number of bytes in a multibyte character for any locale.
SHRT_MIN Minimum value for an object of type short int.
SHRT_MAX Maximum value for an object of type short int.
USHRT_MAX Maximum value for an object of type unsigned short int.
INT_MIN Minimum value for an object of type int.
INT_MAX Maximum value for an object of type int.
UINT_MAX Maximum value for an object of type unsigned int.
LONG_MIN Minimum value for an object of type long int.
LONG_MAX Maximum value for an object of type long int.
ULONG_MAX Maximum value for an object of type unsigned long int.
LLONG_MIN Minimum value for an object of type long long int.
LLONG_MAX Maximum value for an object of type long long int.
ULLONG_MAX Maximum value for an object of type unsigned long long int.
Similarly, include the <float.h> header for the range of all floating-point types.
FLT_RADIX Base for all floating-point types (float, double and long double).
FLT_MANT_DIG
DBL_MANT_DIG
LDBL_MANT_DIG Precision of significand, i.e. the number of digits that conform the significand.
FLT_DIG
DBL_DIG
LDBL_DIG Number of decimal digits that can be rounded into a floating-point and back without change in the number of decimal digits.
FLT_MIN_EXP
DBL_MIN_EXP
LDBL_MIN_EXP Minimum negative integer value for the exponent that generates a normalized floating-point number.
FLT_MIN_10_EXP
DBL_MIN_10_EXP
LDBL_MIN_10_EXP Minimum negative integer value for the exponent of a base-10 expression that would generate a normalized floating-point number.
FLT_MAX_EXP
DBL_MAX_EXP
LDBL_MAX_EXP Maximum integer value for the exponent that generates a normalized floating-point number.
FLT_MAX_10_EXP
DBL_MAX_10_EXP
LDBL_MAX_10_EXP Maximum integer value for the exponent of a base-10 expression that would generate a normalized floating-point number.
FLT_MAX
DBL_MAX
LDBL_MAX Maximum finite representable floating-point number.
FLT_EPSILON
DBL_EPSILON
LDBL_EPSILON Difference between 1 and the least value greater than 1 that is representable.
FLT_MIN
DBL_MIN
LDBL_MIN Minimum representable floating-point number.
FLT_ROUNDS Rounding behavior. Possible values:
-1 undetermined
0 toward zero
1 to nearest
2 toward positive infinity
3 toward negative infinity
Applies to all floating-point types (float, double and long double).
FLT_EVAL_METHOD Properties of the evaluation format. Possible values:
-1 undetermined
0 evaluate just to the range and precision of the type
1 evaluate float and double as double, and long double as long double.
2 evaluate all as long double Other negative values indicate an implementation-defined behavior.
Applies to all floating-point types (float, double and long double).
DECIMAL_DIG Number of decimal digits that can be rounded into a floating-point type and back again to the same decimal digits, without loss in precision.
an independent variable
The scope of a variable is the range, or area, in which a variable exists. // this c is global and can be referenced from anywhere int c = 1; void foo() { // this c is local to function foo and can't be referenced from the outside int c = 2; } void bar() { // if we try to reference c here, we get the value 1 from the global variable }
Independent Variable: interleukin and fatigue Dependent Variable: the relationship -----inferential statistics
double (or, on some platforms, long double)
causation
Independent Variable c:
The variable c times the variable b simply equals cb. Just as the variable x times the variable y would equal xy, and so on.
c
variable c
From the minimum value of the independent variable to its maximum.
It is a value in the co-domain [range] of the function.
The independent variable, or manipulating variable always affect the outcome of a dependent, or responsive, variable. For example, i have a fire going, and i want to put it out. I could use a range of materials. The range of materials is the independent variable, while the fire going out or not is the dependent variable. This shows a cause and effect.