i did'nt do that firts you whta is your answer
In Java , Graphical User Interface (GUI) programming. Users interact with modern application programs using graphical components such as windows, buttons, text boxes, and menus. It would be difficult to write a GUI application from scratch. Luckily, most of the work has been done for you in a set of classes called Swing.
A console application is an Windows application where you only have access to a command-line console. You cannot use Win Forms with a console application. The Console class contains methods that you can use to interact with the user, such as Console.WriteLine("Hello World!"); They are useful if you want to write a program that you can run from a command line that does not need a graphical interface.
These two things are nothing alike. Java is a programming language. SharpDevelop is an integrated development environment (IDE) for the .NET platform, which is basically a nice graphical interface in which people can write programs in the .NET languages.
interface Shape { public double getArea(); }
GUI means Graphical User Interface; it refers to any visible elements that are commonly used to show content to the user: the windows, buttons, text-boxes (areas to write text), etc. Ex: Java AWT, Java Swings, JSP etc
Yes, you can create a static class inside an interface, but it is normally not a good idea.
An IStream interface allows one to write and read data to stream objects. The IStream interface can define a method that is similar to MS-DOS- FAT file functions.
by declaring in the header of the class: public/private interface [interfaceName] and do not write any method body(i.e. public void dance();)
interface M { String taste(); String smell(); }
First learn and write down the product name and store's product number for that item. Then be the first person at the checkout counter, with that information in hand.
interface ISampleInterface, {, void SampleMethod();, }, //use---------------------------------..., class ImplementationClass : ISampleInterface, {, // Explicit interface member implementation:, void ISampleInterface.SampleMethod(), {, // Method implementation., }, static void Main(), {, // Declare an interface instance., ISampleInterface obj = new ImplementationClass();, // Call the member., obj.SampleMethod();, }, }
Write 3 test cases for testing a pocket calculator.