Pick a game idea, pick a programming language, make objects move and interact.
It takes time to learn programming, so I'd start soon if you want to become advanced enough to make a decent game.
No
like 10
yes we do work with other people ranging from other designers, coders, artists, management teams and sound guys
there is oops concept http://coders-blog.com/
go ask your dick head dad
They work as a team. It takes a lot to build a game. From the voice actors,graphics, writers,etc.
It depends on their contract and the company they work for.
Game Designers' Workshop ended in 1996.
Game Designers Studio ended in 2006.
That depends on the success of the company you work for, your work ethic, your boss, ect.
five to seven days, depending on the job.
The video game designer works on the idea's and brainstorm how the game is going to be laid out. Usually they're a team with several others, and have a lead designer. The lead designer looks at the game concept as a whole. While others get split up into smaller teams like level designers, who work on smaller parts of the game; Writer-designers who work on dialog and text; Or Sound-Designers who work on the sound effects and such. Artists are the ones who take the designers and use them to draw 2-D images for the game, or even create 3-D models. Either way what the designers come up with. The artists create it for the game, and like designers, can be split up into multiple categories such as: animators, background modelers, and texture artists. The programming team.. Well does just that. It writes the code for the game and utilizes the Artists and Designers work into the game and puts it all together into the fabulous 2-D or 3-D game that you see today. The testers test the game and attempt to help find bug fixes within the game. Not all are found but they try their best. This isn't all the jobs ~Triston