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Fillipo Brunelleschi's linear perspective revolutionized drawing and painting. He was the first person to really nail down the rules of vanishing points and perspective grids. Linear perspective is the practice of using a horizon line, vanishing points and grids drawn in perspective to portray things (especially buildings and cityscapes) in realistic proportions and to calculate feats of engineering. This was a huge feature in Renaissance art.
One technique is that forground figurs are larger and lower than background figures.
waatt role did he play
Perspective is science of describing visual form and volume on a flat space. Although almost exclusively taught as linear, the most correct representation is curvalinear, due to the fact that the eye, including the retina is curved, as it the earth, not flat. Perspective offers "realism" for the viewer's mind to register. It is a clear break from symbolism. Perspective is aided by color temperature, a variation in color relationships designed around increasing orange or blue for warm or cool respectively. The portrait is considered "most difficult" due to not only the first obstacle, spacial relationships, but more mystically, color temperature. "Skin color" has warm reds, Oranges, yellows and cool purples, greens and grays. Where you place these variations affects the perspective of form. The short answer is Perspective helps create believable form with distance. Variations in color can create depth perception over very large atmosphere or very small areas such as the distance from cheek to lower eye lid.
You are referring to linear perspective, which was first used in Florence, and then spread from there. See link below!
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The illusion of depth on a flat surface.
linear perspective :)
perspective and color
perspective drawing
linear perspective
A technique in which two or more vanishing points are used to create the illusion of depth on a flat surface..
Artists didn't need to use perspective or create the illusion of depth.
linear perspective
A multiple point perspective is a technique in which two or more vanishing points are used to create the illusion of depth on a flat surface
Perspective
To create the illusion of depth of space on a 2 dimensional plane, like a piece of paper or canvas.