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A script is written these days using script formatting software.

A script tells a story visually, so the script writer must already have a story to tell in order to write a script.

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14y ago
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13y ago

to chang a bricks property u do "game.Workspace.BRICKNAME.PROPERTY = SOMETHING" everything is inside the "game" there is a few things inside of game the thing that contains bricks is "Workspace" to find out what else is in "Workspace" or "game" or anything else u go to ur game and click "Build" then hit "Tools" then click "View" then click "Explorer" then click "View" again... then click "Properties" then u look to the right of ur screen and u see the "explorer" and "Properties" if u double click workspace u see whats in there and if u click a brick in side of workspace u see its properties and an example of properties is "Transparency"

so if u do game.Workspace. then u know what the brick name should be but most things in your workspace wont be the same as in script builder. the most common is the "Base" and "NAME.Head" and there is transparency inside of your head's properties. if u say "Transparency = 1" ur head will be come invisible

FINISHED SCRIPT:game.Workspace.USERNAME.Head.Transparency = 1

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Q: How is a script written?
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