You can store any of the 127 characters in the ASCII table using just 7 bits. The letter A has character code 65 (0x41) in all ASCII code pages. The code simply maps to the character's glyph in the current code page so you're not actually storing the letter, you are only storing its code.
On most systems, the smallest unit of storage is a byte which is typically 8 bits long. The 8th bit is used to determine whether the character is in the standard ASCII character set (0 to 127) or the extended ASCII character set (128 to 255). Only the standard character set is guaranteed to be the same on all systems (the glyphs may vary in style but always represent the same character). The extended character set varies depending on which code page is current.
If using UNICODE wide-characters, the character code will consume 2 or 4 bytes. On Windows, it is always 2 bytes. But if using multi-byte character encoding or standard ASCII, it is always 1 byte,
memory is a store deta is callad memory storage and computer require take deta in memory.
how much memory would lego universe take up
It depends on how much memory the song would take
89Mb
believe it or not..................none.
well, pictures need to be stored SOMEWHERE on your camera, right? just like how our memories store information, memory cards store the pictures you take. a camera without a memory card is about as good as no camera at all.
LOAD-means to keep an instruction or prog on the memory i.e ram STORE-means to keep the result or instruction or prog to a permanent location for further use load means take a prog to memory. store means save the prog to the parmanent memory
3
For me, 69.7GB
Depending on what kind of app it is and how much memory it requires in order to show off the images and in order to function
122434223GB it trew
no it would take too much memory to do that