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int *ptr;

PS: I don't know what do you mean by 'using address operator'

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11y ago

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In pointers what is the use of pointer variable?

Pointer is a variable that stores the address of another variable . So pointer basically stores the address of another variable and size of pointer can be evaluated by using sizeof operator.


What is indirection operator?

The indirection operator, typically represented by the asterisk (*) in languages like C and C++, is used to access the value at a specific memory address referenced by a pointer. When you dereference a pointer using the indirection operator, you retrieve or manipulate the data stored at that pointer's address. This operator is essential for working with dynamic memory and data structures like linked lists and trees.


What is Four parts on declaring a pointer?

Declaring a pointer involves four key parts: Data Type: Specifies the type of data the pointer will point to (e.g., int, float, char). Asterisk (*): Indicates that the variable being declared is a pointer. Pointer Name: The identifier used to reference the pointer variable. Initialization (optional): Assigning the pointer to the address of a variable using the address-of operator (&) or setting it to nullptr for safety. For example, int *ptr; declares a pointer to an integer.


Definition of pointer in C?

In C programming, a pointer is a variable that stores the memory address of another variable. Pointers allow for indirect access to the value stored at the memory location pointed to by the pointer. They are commonly used for dynamic memory allocation, as well as for passing arguments to functions by reference. Pointers are declared using the '' operator, and the value stored in a pointer can be accessed using the '' operator as well.


How can an individual structure member be accessed in terms of its corresponding pointer variable?

By dereferencing the pointer variable. This can be achieved in two ways: typedef struct s { int i; float f; }; void f (struct s* p) { int x = p->i; /* using pointer to member operator */ float y = (*p).f; /* using dereference operator */ } The two methods are functionally equivalent.


Does mentioning the array name gives the base address in all the contexts?

Mentioning the array name in C or C++ gives the base address in all contexts except one. Syntactically, the compiler treats the array name as a pointer to the first element. You can reference elements using array syntax, a[n], or using pointer syntax, *(a+n), and you can even mix the usages within an expression. When you pass an array name as a function argument, you are passing the "value of the pointer", which means that you are implicitly passing the array by reference, even though all parameters in functions are "call by value". There is, however, one very important distinction. While an array name is referentially the same as a pointer, it is not a pointer in that it does not occupy program referential space in the process. This means that, while you can change the value of a pointer, and thus the address to which it points, you can not change the value of an array name. This distinction is what we call R-Value (array or pointer) as opposed to L-Value (pointer only), i.e. can the object appear on the left sign of an assignment operator.


How can you access an array without using the suffix operator?

An array's name implicitly converts to a pointer to the first element of the array at the slightest provocation. Thus to access the first element of the array, the array name suffices. To access any other element in the array without using the suffix operator, use offset pointer arithmetic. For example: int a[] = {2, 4, 6, 8, 10}; int b; b = *(a+3); assert (b == 8); Here, (a+3) points to the 4th element (offset 3). Dereferencing this address returns the value of that element, in this case 8.


What is pointer and pointer types and uses of pointer and the meaning of pointer?

The main advantages of using pointers are 1.) Function cannot return more than one value. But when the same function can modify many pointer variables and function as if it is returning more than one variable. 2.) In the case of arrays, we can decide the size of the array at runtime by allocating the necessary space. C has a minimum number of fundamental data types - a single character, a single integer or float, and a few derived data types such as a structure, an enumerated list, and an array. If you want to do much more than that, you make use of pointers. Pointers allow you to dynamically request memory to store off information for use later. They allow you to create linked lists and other algorithmically oriented data structures.


What is an array of pointers to pointers?

A pointer is a variable that stores value of address of a variable. Since a pointer itself is a variable, it is allocated a memory location.Pointer to pointer means a pointer which points to the address of a pointer. In other words a pointer to a pointer has the address of the address of a variable.We can have pointers to int, and pointers to char, and pointers to any structures we've defined, and in fact pointers to any type in C, it shouldn't come as too much of a surprise that we can have pointers to other pointers. If we're used to thinking about simple pointers, and to keeping clear in our minds the distinction between the pointer itself and what it points to, we should be able to think about pointers to pointers, too, although we'll now have to distinguish between the pointer, what it points to, and what the pointer that it points to points.


Why pointer is used to reference a string of characters write C plus plus statements that display the text hello using pointer to a string notation?

We use a pointer to reference a string because a string is an array of characters where every element is a char (or a wchar_t if using UNICODE strings). Passing arrays by value would require the entire array to be copied, but passing a pointer variable to an array only copies the pointer, which is effectively the same as passing the array by reference. #include <iostream> int main() { char * psz = "hello"; // pointer to a null-terminated string. std::cout << psz; // pass the pointer (by value) to the insertion operator. return( 0 ); }


Why pointers are known as non linear data structure?

Pointers are not structures, non-linear or otherwise. A pointer is a variable that holds a memory address. The primary operation that may be performed upon a pointer is the dereference operator, which allows indirect access to the value stored at the memory address held by the pointer variable. Pointer arithmetic may also be applied to pointers, such that the memory address stored in the pointer may be incremented or decremented in units equal to the size of the pointer's type. Thus a pointer to int where sizeof(int) is 4 would increment or decrement in units of 4 bytes. This pointer arithmetic makes it possible for a pointer to randomly access any element in a contiguous sequence of elements (such as an array) in constant time, thus allowing both linear and non-linear access to those elements. Pointers may also be used to provide links between elements that are stored non-contiguously, thus making it possible to create complex structures such as linked lists, trees, graphs and so on. This is achieved by using a node object to contain the element along with one or more links to other nodes in the sequence, both linearly and non-linearly.


What is the difference between pointer before a variable and pointer after a variable?

I presume you referring to the C pointer syntax where an asterisk operator may be suffixed to a type or prefixed to a variable. The following may help to clarify: int*p; int* q; int *r; int * s; All four of these declarations are exactly the same (they are all pointer-to-int variables). Note that the physical position of the asterisk operator makes no difference whatsoever, no matter how much whitespace you use (whitespace is essentially ignored both before and after an operator). Because the type is pointer-to-int, it usually makes sense to use the second variant to separate the variable's type from its name. However, this doesn't really work when declaring multiple pointer variables of the same type on the same line using the comma operator. Consider the following: int* p, q, r, s; While it is natural to assume p, q, r and s are all pointer-to-int types, they are not. The first, p, is the only pointer-to-int type, while all the others are just plain int types. If we really want 4 pointer-to-int types, we need to use the following declaration instead: int *p, *q, *r, *s;