Programming computers requires much knowledge with technology. You must have the required downloads to successfully start programming computers. For more information, check out http://www.bls.gov/oco/ocos303.htm
when he was 13.
The basic guideline in order to start computer programming are: Learn how to create a new line, run a code successfully, display a sentence, learn the basic functions and definitions.
Embedded computer
The programming that you give to the computer is processed in the CPU.The CPU changes the programming into its own words that it can understand That is how it is processed.
The best way to go about learning computer programming from a distance is by taking online courses. Kaplan University and Westwood College offer tuition based programming courses, while Massachusetts Institute of Technology and The Open University offer free programming courses to intermediate and advanced computer programmers. Programming is probably best learning on your own. Cprogramming.com is a nice place to start for the widely-used C++ language. They have help, compilers, tools and a syntax guide.
Being smartt
Computer programming can be very difficult for people to do. The best place to go for to start your learning is the website www.cprogramming.com/tutorial.html.
A degree is not necessary to be a computer programmer. You really need to know what you're doing though.
I guess Visual Basic was invented for people to make their own programs and also to have an interest in programming or computer science.
Hard disk
There are Associated Degree (U.S.A.) and Professional Certification available for Computer programming. But you don't need to have one to be a programmer, and have any of those (AA degree or certification) does not mean that you can or should program, either!!Computer Science major is NOT the only way to learn computer programming. There should be courses available for non-computer science majors.
It could be one of two things:Programming using the programming language BASICSimple programs, like the ones that you learn to make when you first start programming, like a hello program.