Examples:
#include <iostream>
#include <string>
using namespace std;
int main()
{
string st = "hello world!";
cout << st << endl;
char c[] = "hello world!";
cout << c << endl;
char a[13] = {'h','e','l','l','o',' ','w','o','r','l','d','!' };
cout << a << endl;
char * s;
s = ( char * ) malloc( 13 );
memset( s, 0, 13 );
s[0] = 'h';
s[1] = 'e';
s[2] = 'l';
s[3] = 'l';
s[4] = 'o';
s[5] = ' ';
s[6] = 'w';
s[7] = 'o';
s[8] = 'r';
s[9] = 'l';
s[10] = 'd';
s[11] = '!';
cout << s << endl;
free( s );
return( 0 );
}
The most likely reason that the C++ compiler can't find the string object is just that you've forgotten to include the string header file.Code Example:#include // so you can use C++ strings using namespace std; // so you can write 'string' instead of 'std::string' string sMyString; // declare a string
struct student { std::string id; std::string first_name; std::string last_name; // ... }; student students[10];
The plus operator between string constants allows string concatination: string a = "Hello, "; string b = "World!"; string c = a + b; The output of c would be: "Hello, World!".
char *ptr;
C: there are no methods in C. C++: no.
std::string::substr();
A std::string is an object that encapsulates an array of type char whereas a C-style string is a primitive array with no members. A std::string is guaranteed to be null-terminated but a C-style string is not.
Yes.
You can use "string" class in C++ for string operations or you may use c style string functions as well. #include <string> String class in C++ provides all basic function to operate on strings. you may details descriptin at http://www.cplusplus.com/reference/string/string/
console.wrikerle("""");
C++ already provides a string class in the C++ standard template library. #include<iostream> #include<string> int main() { using namespace std; string s {"Hello world!"}; cout << s << endl; }
You cannot add elements to a fixed array in C or C++. If, however, the array is declared as a pointer to an array, you can add elements by allocating a new array, copying/adding elements as needed, reassigning the new array to the pointer, and deallocating the original array.