* Red - Red colours the entered text red. * Purple- Purple colours the entered text purple. * Green - Green colours the entered text lime. Lime is a shade of green which is brighter and lighter than regular green. * Cyan* - Cyan colours the entered text cyan. Cyan is a shade of light blue similar to aqua. Note that "Blue:" will not work. * Yellow* - If "Yellow:Text" is entered, the text will appear as if the player hadn't used a text colour, as the default text colour is yellow. The "Yellow:" will be automatically removed. * White* - White colours the entered text white. * Note that background colours were added to make light-coloured text easily visible, and will not appear in-game. == * Flash1 - Flash1 causes the text to flash rapidly between red and yellow eight times. * Flash2 - Flash2 causes the text to flash rapidly between cyan with black shading and blue with black shading eight times. * Flash3 - Flash3 changes the text to flash rapidly between regular green with black shading and a shade of light, pale green with black shading eight times. * Glow1 - Glow1 causes the text colour to fade slowly from red to orange to yellow to green to cyan. * Glow2 - Glow2 causes the text colour to fade slowly from red to pink to purple to blue to purple to pink to red. * Glow3 - Glow3 causes the text colour to fade slowly from white to light green to green to light green to white to cyan. Note that seven colours are listed in the description of the Glow2 effect, while only six colours are listed in the description of the Glow3 effect, and only five colours are listed in the description of the Glow1 effect. This is because Glow2 causes text to fade from red to blue to red again, between which it passes through pink and purple twice each. Glow3 causes text to fade from white to green to white to cyan, while between white and green it passes through light green twice. Glow1 causes text to fade from red to yellow to green to cyan, while between red and green it passes through orange. None of these effects causes the text to appear for a longer period of time than another. Glow2 and Glow3 only have more colours listed than Glow1 because they pass through more commonly recognized colours more times while fading. Glow1 is unique in that it has five differentcolours listed in its description, while Glow2 and Glow3 only have four. Glow1 causes text to appear in the most individual colours of any chat effect. * Wave - Wave moves the text in a wave motion as if the wave is coming from the left. * Wave2 - Wave2 moves the text in a wave motion as if the wave is coming from the left also, but unlike Wave, Wave2 moves the text slightly more horizontally, as opposed to more vertically like wave. * Scroll - Scroll moves the text from right to left across the screen. No matter how much text is typed, the text will appear for the same amount of time, so if more text is typed, the text will move faster. Is often used for advertising for "shops", or for telling a list of items the player is selling. * Slide - Slide slides the text downwards from out-of-sight to appear in the normal position in which text appears. It is also used a lot for advertising. * Shake - Shake moves the text for a second in a wave motion, then stops and flattens out and stands as normal for a second.
Yes, some animals will talk in RuneScape.
No, RuneScape has no such option.
Silly Question, anyone can talk about Runescape lol, that can be asked.
i think that it is against the rule to auto talk in runescape
its an event starting soon in runescape for october. they had a event talk about it
Nope
You cant but you can attack it.
Not as of now, but there is talk of JaGeX making a RuneScape for consoles in the future.
a you have to do is get 14 summoning and you can talk to pet dogs
You must be at least 15 years age to be able to talk on runescape.
If you are muted, than you can only talk with quick chat.
yea pretty cool huh? im bomer759 add me on runescape lol...