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Nothing at all. The density of one penny is the same as the density of a truckload of pennies, or of a cargo-ship-load of the metal that's used to make pennies out of.
I don't understand what you're asking, so I'll reply based on the literal meaning of your question. One way to change the overall density of a boat is to take it apart and make it out of a material with a different density. You could just add ballast or cargo.
An object will float when submerged into liquid because its density is less than that of the liquid. As described in Archimedes' Principle, the buoyancy forces on an object will be equal to the weight of the liquid displaced. If the density of the object is less than that of the liquid, the weight of the liquid that would be displaced by the volume of the object will be greater than the weight of the object and the object will float. If the density of the object is more than the density of the liquid it would displace when submerged, the object will sink.
Cargo Utility Belt
The design of the hull will determine what the displacement of water is. Also, the weight of the cargo in/on the ship.
0.9 max of density
Because the Germans started sinking or cargo ships with their submarines.
You can get doubloons by sinking other ships, monsters and by selling cargo.
0.9
The Cargo must weigh less than the ship, and although heavy, ships are less dense than water.
0.9
A boat will sink if there is a hole in the hull below the water level. Or, if too much cargo is loaded, sinking the boat (ship) so low in the water that it either capsizes, or the water cascades inboard over the sides of the boat.
A ship won't sink if the density of the ship (metal, wood, cargo, any included air) is less than the density of water.
Nothing at all. The density of one penny is the same as the density of a truckload of pennies, or of a cargo-ship-load of the metal that's used to make pennies out of.
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water rushing in shifts cargo from one side to another, tilting the ship. as it tilts, the heavy water adds to that shifting weight
Firstly we have to know the density of this object-whether it will sink or float. The formula that is used is: D=M/V (Density=mass divided by volume) Then test out how much cargo it can hold with small amounts of weights. Hope this helps! ;)