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No.....because we need both mass and velocity to find the momentum if velocity is same that is 9.8m/s that is of free falling bodies.........mass will effect the final result.
That would depend on what you consider "large".The size of an object's momentum = (its mass) x (its speed).So, more mass and more speed result in more momentum.
The momentum of an object traveling with a certain velocity will increase if a load is added to it while in motion. This is because momentum is directly proportional to both mass and velocity, so adding mass will result in an increase in momentum as long as the velocity remains constant.
It's the mass of a object on its velocity (the velocity is a vector and as result of multiplication of a scalar (mass) on a vector (velocity) you get a vector (momentum). Intuitively, momentum is the property of a body which enables it to resist a force.
Momentum = mass x velocity. Therefore, more mass will result in more momentum.
No.....because we need both mass and velocity to find the momentum if velocity is same that is 9.8m/s that is of free falling bodies.........mass will effect the final result.
It's the mass of a object on its velocity (the velocity is a vector and as result of multiplication of a scalar (mass) on a vector (velocity) you get a vector (momentum). Intuitively, momentum is the property of a body which enables it to resist a force.
That would depend on what you consider "large".The size of an object's momentum = (its mass) x (its speed).So, more mass and more speed result in more momentum.
The momentum of an object traveling with a certain velocity will increase if a load is added to it while in motion. This is because momentum is directly proportional to both mass and velocity, so adding mass will result in an increase in momentum as long as the velocity remains constant.
It's the mass of a object on its velocity (the velocity is a vector and as result of multiplication of a scalar (mass) on a vector (velocity) you get a vector (momentum). Intuitively, momentum is the property of a body which enables it to resist a force.
Momentum = mass x velocity. Therefore, more mass will result in more momentum.
Momentum is a vector quantity because the definition of momentum is that it is an object's mass multiplied by velocity. Velocity is a vector quantity that has direction and the mass is scalar. When you multiply a vector by a scalar, it will result in a vector quantity.
The strong nuclear force. The weak nuclear force.
Momentum is the mass multiplied the change in velocity. If you think about it, bouncing an object means that it comes back from whatever it bounced against, giving it a negative velocity. This means that the change in velocity for bouncing is greater than for colliding because in an inelastic collision like the one described, the velocity goes to zero.
Newton's Third Law of Motion states that, if one object exerts a force on another object, then the second object exerts a force of equal strength in the opposite direction on the first object.Assume a closed system in classical mechanics or an isolated system in thermodynamics. This is a system which does not exchange any matter outside and is not acted upon by any outside forces. In these theoretical conditions a mass m1 traveling at velocity u1 hits a mass m2 traveling at velocity u2 their velocities change to v1 and v2:m1u1 + m2u2 = m1v1 + m2v2So, simply put: In the absence of outside forces, the total momentum of two colliding objects does not change as a result of the collision of the objects. However, there are no perfect inelastic collisions. There are energy losses, mainly due to the generation of heat in the colliding bodies and the release of sound energy into the surroundings. This is the reason that a Newton's cradle eventually stops.
Momentum = (mass) x (velocity), which is directly proportional to both mass and velocity.Since mass is constant, any change in momentum is the result of a change in velocity only.If the percent increase 'P' in momentum is given, velocity must have increased to (1 + 0.01P) of its original value.====================Kinetic energy = 1/2 (mass) x (velocity)2, which is directly proportional to mass and to the square of velocity.Since mass is constant, any change in kinetic energy is the result of a change in velocity only.If the velocity changes from its original value by a factor of (1 + 0.01P), the KE changes by a factor of (1 + 0.01P)2.The new KE is (1 + 0.01P)2 or [ 1 + 0.02P + 0.0001P2 ] times its original value.
AccelerationStep 1 Find the acceleration of the object, the time the object is being accelerated and the initial velocity. These values are usually given to you in the problem. If the force is given, find the acceleration by dividing the force on the object by its mass.Step 2 Convert all units to standard units. Acceleration should be in meters per second squared. Velocity should be in meters per second, and time should be in seconds.Step 3 Multiply the acceleration by the time the object is being accelerated. For example, if an object falls for 3 seconds, multiply 3 by 9.8 meters per second squared, which is the acceleration from gravity. The resultant velocity in this case is 29.4 meters per second.Step 4 Add this velocity to the initial velocity. In the example above, if the object had an initial velocity of 5 meters per second, the resultant velocity would be 34.4 meters per second. The overall formula here is v (final) - at + v (initial) where "v" is velocity, "a" is acceleration and "t" is time. In this example the equation would look like this: v (final) = 9.8 x 3 + 5, giving us a result of 34.4.After ImpactStep 1 Identify the initial velocity of the two objects, the mass of both objects and the final speed of either object if it is given. These values are usually given in the problem.Step 2 Convert all velocities to meters per second and all masses to kilograms.Step 3 Multiply the initial velocity of each object by its mass. Add these two products together to get the total momentum. For example, if both objects have a mass of 5 kilograms, one is at rest and the other is moving at 10 meters per second. The calculation would look like this: 5 x 10 + 5 x 0. This would give us a result of 50 kilogram-meters per second.Step 4 Divide the total momentum by the sum of the masses if the two objects stick together after impact. This will give you the resultant velocity of the two objects. In the example above, we would take 50 and divide by the sum of the masses, which is 10, getting a result of 5 meters per second.If the objects do not stick together, subtract the product of the mass and the final velocity of one object from the total initial momentum. Then, divide the difference by the mass of the other object. This will give you the resultant velocity of the other object. In the example from the previous step, if the final velocity of the object originally moving at 10 meters per second was 2 meters per second, our calculation would look like this: (50 - 10) / 5, which gives us a result of 8 meters per second.