Go to the the top and get the hover craft
When you get the windmill open on astro knights, you go inside and get the (manure-powered) hovercraft.
the swamp is past the wind mill in the mud
JUMP ON THE sign then jump on the windwill.
Jump up to the roof inside the mill and pull on the rope, the go outside the mill and jump on the blades to make them spin counter-clockwise.
The small key in Astro Knights Island is for Mordred's secret hideout. When you come to that wind mill area, move the hay bales apart and use the key on that.
you go to the guy with a brown hood then click him hel give you manuwer then jump on the wind mill then go left when the top will opin then go in click it it will fly out get on it there you go see ya
Well, go to the wind mill(right)and it is right there. BY:Kevin A Ferrell
You don't you just go to those spaces ithe ground and stuff
after you get the wind mill to spin counter clockwise the thing on the top of the building with open try to get it to open all the way you can, then enter it.
keep going right until you get to the muddy pond. the wind mill is just to the left of the muddy pond.
You get the manure from the guy you see when you enter the scene and go to the windmill and spin the fan counter clock wise and use the manure to power it.
you get on top of the ye old romour mill sign, and jump on the wind mill blades and make the wind mill move. Jump about 4-5 times. Then, jump onto the middle of the windmill, and from that jump on the roof and enter.