It can be good given the correct strategy and cards but I recommend these decks...
Normal Monsters:3
Summoned Skull
Red Eyes Black Dragon
Luster Dragon
Effect Monsters:14
Quillbolt Hedgehog
Red Eyes Black Chick
Koa'ki Meiru Guardian
Marshmallon
Swift Gaia the Fierce Knight
Spell Reactor RE
Speed Warrior
Kuriboh
Van'Dalgyon the Dark Dragon Lord
Old Vindictive Magician
Copycat
Man-Eater Bug
Snowman Eater
Red Eyes Darkness Dragon
Tuner Monsters:3
Junk Synchron
Trap Eater
Krebons
Spells:10
Misfortune
Offerings to the Doomed
Future Fusion
Snatch Steal
Fissure
Monster Reborn
Double Summon
Smashing Ground
Tribute to the Doomed
Mystical Space Typhoon
Traps:10
Widespread Ruin
Trap Hole
Scrap-Iron Scarecrow
Torrential Tribute
Spellbinding Circle
Magic Cylinder
Negate Attack
Sakuretsu Armor
Raigeki Break
Compulsory Evacuation Device
Fusion Monsters:1
Evil Hero Dark Gaia
Synchro Monsters:6
Colossal Fighter
X-Saber Urbellum
Stardust Dragon
Junk Synchron
Flamvell Uruquizas
Exploder Dragonwing
(Note: This deck mainly focuses on destroying monsters with card effects)
Some people say that I powerloaded this deck to its fullest potential, but you decide how I did...
Normal Monsters:8
Archfiend Soldier
X-Saber Anu Piranha
La Jinn the Mystical Genie of the Lamp
Sabersaurus(x2)
Metal Armored Bug
Gogiga Gagagigo
Sea Serpent Warrior of Darkness
Effect Monsters:13
Tuned Magician(Gemini)
Samurai Sword Baron
Alien Warrior
Memory Crush King
Exodius the Ultimate Forbidden Lord
Elemental Hero Neos Alius(Gemini)
Rockstone Warrior
Golem Dragon
Gandora the Dragon of Destruction
The Wicked Avatar
Twin-Sword Marauder
Armed Sea Hunter
Ancient Crimson Ape
Tuner Monsters:10
Tuned Magician(Gemini Effect)
Genex Controller(x2)
Flamvell Guard
Dark Resonator
Flare Resonator
Stygian Security
Junk Synchron
Key Mouse
Wattfox
Spells:20
Mystical Space Typhoon(x3)
Sword of Dark Destruction
Pot of Avarice
Nightmare's Steelcage
Smashing Ground(x2)
Reload
Shield Crush
Dian Keto the Cure Master
Heavy Storm
Swords of Revealing Light
De-Spell
Tribute to the Doomed
Fissure
Soul Exchange
Monster Reborn(x2)
Malevolent Nuzzler
Traps:10
Remote Revenge(x2)
Negate Attack(x2)
Magic Cylinder
Draining Shield
Sakuretsu Armor
Scrap-Iron Scarecrow
Meteor Flare
Starlight Road
Synchro Monsters:7
Stardust Dragon(x2)
Red Dragon Archfiend(x2)
Stygian Sergeants
Shooting Star Dragon
Red Nova Dragon
And these are my recommended decks to you people... you'll thank me later.
not bad
you can only get 5 blackwing cards from crimson crisis. if you already have them beat lutz , kid in city when you walk in 5 times, and then it unlocks sirocco the dawn in world championshp. duel him to check out his blackwing deck and try to use his deck
i suggest building the deck through packs
He is a good card, but limited to one. So really your choices are 0 or 1.
He is a good card, but limited to one. So really your choices are 0 or 1.
Mix Them with Blackwing....... You Will win
synchro, gladiator, blackwing
Technically, there is no BEST Blackwing build. I have 2 different BW decks, and they both play completely different. One has a speed synchro type and the other is more of a OTK deck. All in good thought, it all depends on how you want to play.
if you get the right packs, no.(my friend has a blackwing deck)
Crow's deck consists of all blackwing monsters blackwing supports and most importantly his black-winged dragon because that is his signer dragon. The other card that crow has is his first card from which Crow drives his name the D.D. Crow
Nobody can answer this since your deck list is not given on your profile or in the comments. That being said, the best constructive criticism you could receive would probably come from sites specifically tailored to the Yu-Gi-Oh! TCG and has forums that let you post your deck; just go into Goggle and try searching for one. You can also try looking at "Blackwing" decks that professionals have used; again, use Google to find what you need.
Calima's effect is very specific, but it can save you in a pinch. If you combine it with "D.D.R - Different Dimension Reincarnation", you can get any synchro monster back on the field, if only for a little while. Honestly, I'd rather use "Battle Fader", which will just end the Battle Phase, instead of bringing out a synchro to fend off your opponent. "Blackwing - Calima the Haze" requires more setup to use, and isn't as reliable as "Battle Fader", but it would make a decent substitute, if you can't get the latter.