No that would be impossible :P
But in certain Video Games images of the monsters do appear, such as Yu-Gi-Oh World Championship 2008 etc
It depends on how strong the monsters your attacking with are.
yougio i think but i spelled it wrong
Waboku will reduce all Battle Damage to your Life Points to zero and/ or prevent your Monsters from being destroyed by battle for the turn it is activated. So yes, the first scenario you described is what will occur if you play Waboku.
Mausoleum of the Emperoer allows you to pay 1000 life points per monster needed for the tribute, however currently there are no Lv12 monsters you can Normal Summon. Most are Fusion or Synchro Monsters, the four that are plain Effect Monsters all say they cannot be Normal Summoned or Set.
Not usually, no. Resurrection, while not unknown to Greek mythology, was not a common theme. Monsters that were mortal, once slain, remained so.
i think in spring 2011
Currently, there is not.
When a monster attacks a defense position monster with DEF equal to to the attacking monster's ATK, no damage is inflicted to either player's Life Points and no monsters are destroyed in battle. Some monsters have effects that activate before or after they battle, so you must take those into account as well.
Monster cards do not have life points and there is no concept of 'damaging' a monster card except for battle. In battle a monster either dies or it does not, there is no accumulating damage such as in Magic the Gathering. A monster can fight off an infinite amount of monsters that are weaker than it, but is destroyed if it battles with one of equal or greater power.
To make giant green monsters come t life by harnessing the power of lightning. And then laugh maniacally and yell, "It's ALIVE!"
No, you cannot spawn monsters in Half-Life 1 through normal gameplay. The game progression does not involve a feature to directly spawn monsters.
Life is being compared to a competition without the usage of 'like' or 'as' so it is a metaphor.