Force velocity displacement momentum apex bhs
It has both velocity and direction. A vector has direction and magnitude.
resultant vector is a vector which will have the same effect as the sum of all the component vectors taken together.
The zero vector is not perpendicular to all vectors, but it is orthogonal to all vectors.
A unit vector is a vector whose magnitude is one. Vectors can have magnitudes that are bigger or smaller than one so they would not be unit vectors.
No. The vector resultant of addition of vectors is the vector that would connect the tail of the first vector to the head of the last. For any set of vectors to add to the zero vector, the endpoint of the last vector added must be coincident with the start point of the first. Therefore for the sum of only two vectors to have a chance of being the zero vector, the second vector must be in a direction exactly opposite the first. So you can tell that the result of adding the two vectors could only can be zero vector if the two vectors were of two equal magnitude.
Generally vectors are displayed in parenthesis with the vector components separated by a comma. If there are vectors within another vector then brackets are used for the internal vector.
there are two types of vectors cloning vector and expression vectors.
the difference between resultant vector and resolution of vector is that the addition of two or more vectors can be represented by a single vector which is termed as a resultant vector. And the decomposition of a vector into its components is called resolution of vectors.
Yes. This is the basis of cartesian vector notation. With cartesian coordinates, vectors in 2D are represented by two vectors, those in 3D are represented by three. Vectors are generally represented by three vectors, but even if the vector was not in an axial plane, it would be possible to represent the vector as the sum of two vectors at right angles to eachother.
Coplanar vectors are vectors lying in the same plane.
Answer: There are no "pseudo vectors" there are pseudo "rules". For example the right hand rule for vector multiplication. If you slip in the left hand rule then the vector becomes a pseudo vector under the right hand rule. Answer: A pseudo vector is one that changes direction when it is reflected. This affects all vectors that represent rotations, as well as, in general, vectors that are the result of a cross product.
A resultant Vector.