picture, text box, drawings..
'this' is an object-pointer: it points to the current object (usable only in non-static methods).
The pointer is non-NULL.
A pointer in itself is not an object, because it is not an instance of a class. Of course you can define a class which has only one member, which is a pointer. class Pointer { public void *ptr; }; Pointer p, q, r;
When we call non static method with respect to class object then this pointer is created which keep the reference of that object.
A floating object is an object that can be positioned at a specific location in a document or in a layer over or behind text in a document. You have more flexibility with floating objects because you can position a floating object anywhere on the page.
A String is treated as an object, meaning there is an object on the heap. Of course, the variable you define is a pointer to the object, and it is stored on the stack.A String is treated as an object, meaning there is an object on the heap. Of course, the variable you define is a pointer to the object, and it is stored on the stack.A String is treated as an object, meaning there is an object on the heap. Of course, the variable you define is a pointer to the object, and it is stored on the stack.A String is treated as an object, meaning there is an object on the heap. Of course, the variable you define is a pointer to the object, and it is stored on the stack.
When putting an object on a spring scale the pointer is going to show that objects weight. So the answer would be WEIGHT. Like for example when you are in your bathroom and you step on the scale , the pointer is going to show how much you weigh.
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A pointer is a variable that stores value of address of a variable. Since a pointer itself is a variable, it is allocated a memory location.Pointer to pointer means a pointer which points to the address of a pointer. In other words a pointer to a pointer has the address of the address of a variable.We can have pointers to int, and pointers to char, and pointers to any structures we've defined, and in fact pointers to any type in C, it shouldn't come as too much of a surprise that we can have pointers to other pointers. If we're used to thinking about simple pointers, and to keeping clear in our minds the distinction between the pointer itself and what it points to, we should be able to think about pointers to pointers, too, although we'll now have to distinguish between the pointer, what it points to, and what the pointer that it points to points.
A dangling pointer occurs when objects have been deallocated or deleted from the system. They 'dangle' due to the pointer's values still remaining leaving a location to the non-existent object in the memory.
It is a pointer which is pointing to present object with which the memberfunction is called in c++ language.
The "this" pointer is a pointer to the instance of the object, with scope within a member function of that object. It is not always necessary to use it, as references to variables defined in the object will be implicitly prefixed with "this->", but it can resolve name scoping problems, and it can make the code more readable.