Click any human or creature, type "kill"Instant killsClick a locked door or chest, type "unlock"Unlocks target objectWithout targeting, type "tgm"God ModetfhToggle Full Helpplayer.additem 0000000F 'XXX'Adds the desired amount of gold. Replace the 'XXX' with the amount wanted.player.AddItem 00000000 #gives you # of item 00000000 (use other hex combinations for items)player.AddSpell 00000000gives you spell 00000000 (use other hex combinations for spells)modpcs skill 100adds 100 points to the skillmodpca luck 100adds 100 pointsto an attribute (here luck)player.setlevel 1Changes player level to desired number. Use 1-255advlevelforces a level up with the levelup screen.advskill skill #Forces a skill level up of # levels, example: advskill blade 4showclassmenuAllows you to change your classShowbirthsignmenuAllows you to change your birthsignmovetoqtTeleports you to your quest target (for lazy bums) makes the game ALOT shorter >:)qqqexit game without using menustcaiToggle combat ai, "sitting ducks" springs to mindtfc"ufo cam", freeflyng cameracaqsCompletes all quest stagesShowSubtitleToggles NPC conversation subtitlespsbAdd all spells to playerSexChangeChanges your genderTCLToggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc )TDTToggle debug display (FPS etc)TMToggles hiding of all menus (for taking screenshots)SSGCreates a window with the full game scene graphTDETECTToggle AI detectionTLLToggle land LODTSToggle skyTLVToggle leavesTWFToggle wireframe modeTAIToggle AITGToggle GrassTTToggle treesplayer.setAV <Ability/attribute> <#>Increase (Or decrease) Ability or Attributeplayer.additem <Form ID> <amount>Gives the player the given item and amount of the item.ShowBirthSignMenuShow the sign selection screenShowRaceMenuShow the name/race/appearance selection screenShowClassMenuShow the class selection screenSetPCFamegives you fameSetPCInfamygives you infamyTFOWToggles fog of war that hides the mapFOV #Change the angle of your point of view (default is 75)player.setcrimegold 0Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them.PlaceAtMe <formid>, <number of spawns>,<x>,<y>spawns a npc or item or creature where you put the cords in this recuires a ref.coc toddtestTeleports player to developer testing grounds.player.payfineGuards stop attacking you and bounty is paid off.resurrectResurrect targeted monster/human.player.removeitem <FormID> <#>Removes any itemplayer.removespell <FormID>Removes specified spellhairtint (red/green/blue)Change player hair colourhelpList console commandslock [1-100]Lock selected door or containershowfullquestlog [quest id]Show all log entries for indicated questshowquestlogShow quest logshowquestlog 0Show current quest logshowquestlog 1Show completed quest logshowquesttargetsShow current quest targetstwsToggle waterpov [#]Set point of view angle (75 by default)savegame [filename]Save gamesetcamerafov [degrees]Set camera field of view (75 by default)setscale numberMakes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size.coc testinghallTeleports player to an area with all objects, monsters, and NPCs in-game.player.setstage <QuestID> <Stage>Advances specific quest to specified stageplayer.completequest <FormID>Removes active quest specified (doesn't complete it)stopcombatImmediately stops the combat of the selected friend/foe.player.placeatme <Form ID>Summon a NPC at your current locationtwrToggles Water Radiusset timescale to <number>Set the speed at which time flows, 30 is default and 1.0 is real-time.drop <form id> amountdrops the itemequipitem <form id>equips the itemPCBPurge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cellsModDisposition ObjREF Amountmodifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __GetPos Xshows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis!SetPos X Valueset target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach..MoveTo ObjREFmove target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items..SetAV AValue Amountset some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility..SetAV Aggression 100target should attack anybody it doesn't like, without promptSetCrimeGold 2000set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves.StopCombatactor stops combat, hides its weapon. Actor will start again, if it finds proper targets.SetItemValue Amount(should be used on items, not actors) Sets item's priceCreateFullActorCopycreate a fully identical copy of a target for some purpose. All attributes, spells, and items copy.Player.CreateFullActorCopyplaces another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff..SetActorFullName "John Doe"change actor's nameDeleteFullActorCopyremoves selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it)DuplicateAllItems DestinationObjREFcopy items from target actor (or chest or other container) into object referenced by DestinationObjREF.RemoveAllItemsremove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself.PRID Playerselect yourself as a target. In theory, one can also select other named objects, but for now other names are unknown.Look ObjREFtarget looks towards referenced objectStopLooktarget stops looking (this is to cancel any previous Look cheat)Drop TypeREF Amountan item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking upUnEquipItem TypeREFtarget deactivates an item of given type (may be used to disarm or undress target).SetBarterGold Amountsets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J)ShowSpellMakingForces up spell creation screenKillallKills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside)lock [value]Lock a doortmm 1Shows all map markerssetweight XXXSets the item's weight to XXXPlayer.killKills yourself
Dude nobody is going to take the time to type out every glitch in the game, just search up specific glitches.
YES THERE ARE TONS
here is URL to a giant page full of glitches useful and bad
http://www.uesp.net/wiki/Oblivion:Glitches
there are no cheat codes or glitches that work for oblivion because they have found them all.
There is no "console" in oblivion for the 360. There are only glitches. You can find glitches on uesp.net. It stands for the "Unofficial Elder Scrolls Pages."
if you have it on PC then yes if not then you'll just have to make do with glitches.
Too many to name. Update to 1.2.0416.
There is no cheats, but there are glitches that help you out.
The Elder Scrolls: Oblivion (GOTY) since this one would have the least glitches, plus includes Knights of the nine and shivering isles expansions.
There aren't really any cheats, but there are numerous glitches. For example, there two or three item dupe glitches that you can look up.
No, it wont change anything it just fixes glitches.
No, there is only the one Skeleton Key. There might be some glitches to duplicate items but I never heard of any.
ummm the only way to make the glitches that i know of, is to uninstall the updates on 360 with some button combo then disconnect from xbox live and then they should work as long as you have one of the older copies of the game
There are no glitches that I know of...
I have no clue???