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You use the same type of methodologies for testing Video Games as you do for any other entertainment software.

a lot of methodologies are shared with simple business software.

Ad Hoc testing is one that seems to be used ever

System testing, Configuration testing, Browser testing, etc

For consoles, you have the Logo requirements from each console manufacturer

you have localization methodologies that you would use if you are going overseas with your product.

Even automation is used but not to the same degree. Powering on, powering off, AI tests and DB tests mostly. You don't usually use automation for the User interface since it is so interactive and changing.

They do have some test case recorders but that only picks up bugs that have been re-inserted into the product since you already had to test it once to record.

GameINSTINCT.com is a professional game testing company and can help publishers make sure all their bases are covered for testing and QA.

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Q: What are several Testing Methodologies used by Games Testers?
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