Templates allow you to centralise code that only differs by type, but where the implementations are exactly the same. This reduces maintenance because all the code is one place and if modification is required, you only need to make the modification once, rather than once for each type which may lead to errors if you fail to propagate your changes. The compiler will generate the actual function overloads and class definitions for you, based upon the template and the types you actually use, rather than forcing you to write separate overloads and classes for types that might never be used.
David Vandevoorde has written: 'C [plus plus] templates' -- subject(s): C 'C++ templates' -- subject(s): C++ (Computer program language), Microsoft Visual C++, Standard template library
C does not support templates. Templates are supported by C++ and make it possible to write generic code.
Standard Template Library. The STL basically provides templates for common containers, such as lists and queues, as well as functions, iterators and algorithms.
C++ endeavours to represent the object oriented programming paradigm through the use of classes. The four main pillars of OOP are encapsulation, inheritance, polymorphism and abstraction, which C++ primarily achieves through the use of classes, class hierarchies, virtual methods and templates.
b+b+b+c+c+c+c =3b+4c
c + c + 2c + c + c = 6c
b + b + b + c + c + c + c = 3b + 4c
4c
c + c + c + c + c = 5 * c.
There are no "primary and secondary keys" in c and c plus plus.
3c
There is no such thing as 'unix C++'.