Any application or game which you can execute/run in DOS environment.
difference between executable file and non-executable file in dos
The most important steps are these: 1. write the source files 2. compile them to object modules 3. link the executable 4. run the executable
The extension is the part of the filename after the dot that specifies the type of file (.txt for text files, .exe for executable files, .htm for hypertext markup language files, etc.).
Executable means that the file has a series of instructions used to execute a program. Non-executable files are ones that do not have these instructions.
Executable files usually contain a header, which identifies it as an executable file, and a list of commands to be executed by the processor.
MSBACKUP.EXE. The name of the executable for Microsoft Backup for DOS is MSBACKUP.EXE
In general you do not. Nearly all executable files are coded in a computer programming language, and then compiled into executable files. So to modify an executable, you would need the source code for the program, you would modify the source code and then recompile into a NEW version of the executable. Linux does provide for an executable script file, but these are more scripts than executable files.
They're .exe files
MZ are the initials of Mark Zbikowski. Aaron Reynold and Mark Zbikowski were the primary software design engineers that worked on MS-DOS 2.0 through 3.1. Mark put check into the MS-DOS loader that checked for his initials, to see if the file that was trying to load into memory was an executable file that should be executed. There are many MS-DOS developer's initials in files that are still shipping today, from Microsoft. Even mine are in code that I wrote for MS-DOS 6.22 that is currently shipping in Vista.
The main Excel program file (excel.exe) is an executable file, but the workbooks it creates are not executable files.
Dos files are the files with the extension .bat which are used for programming in DOS. This is also called as batch file programming.
In compilation, source code is translated into machine code through preprocessing, compilation, assembly, and linking. In linking, the compiled object files are combined to form a single executable file by resolving references to functions and variables defined in other files. The final linked executable can then be run on a machine.