Time and Distance
Velocity is a vector, and so it has two components -- magnitude (speed) and direction. Speed is a scalar, and it is the magnitude of velocity, a vector.
The two velocity components of projectile motion are the horizontal component and the vertical component. The horizontal component remains constant throughout the motion, while the vertical component changes due to the acceleration of gravity.
Velocity and acceleration are two components used to define motion. Velocity describes the speed and direction of an object's motion, while acceleration describes how quickly an object's velocity is changing.
Total momentum before = total momentum afterTotal kinetic energy before = total kinetic energy afterSum of x-components of velocity before = sum of x-components of velocity after.Sum of y-components of velocity before = sum of y-components of velocity after.Sum of z-components of velocity before = sum of z-components of velocity after.
Two or more velocities can be added vectorially by considering both magnitude and direction. To find the resultant velocity, you can use the parallelogram rule or the triangle rule, depending on the direction of the velocities. Alternatively, you can find the components of each velocity and add the components separately to determine the resultant velocity.
The velocity of a plane traveling northwest at 610 mph can be calculated using vector addition. The velocity will have two components: one in the north direction and one in the west direction. These components can be calculated using trigonometry, with the magnitude of the resultant velocity being 610 mph.
You do not need force. Velocity is the integral of acceleration with respect to time. The orthogonal components of acceleration can be integrated independently to give the orthogonal components of velocity.
The horizontal and vertical components of velocity for a projectile launched at an angle between 0 and 90 degrees are independent of each other. The horizontal velocity remains constant throughout the motion, while the vertical velocity changes due to the effect of gravity. The initial velocity of the projectile is divided into these two components based on the launch angle.
An object can have only one velocity at any point in time. That velocity can have components in two (or more) directions.If acceleration is constant (but non-zero), then the velocity in any direction other than perpendicular to the direction of the acceleration must change.
If movement is in two dimensions: the x-coordinate of the velocity, and the y-coordinate of the velocity. Or alternatively: the magnitude of the velocity, and the direction. If movement is in three dimensions, you need to know three things, for example, x-coordinate, y-coordinate, and z-coordinate of the velocity, or magnitude of the velocity and two components of direction.
If the velocity changes, the speed may, or may not, change. The velocity can be thought of as having two components: a speed, and a direction. It is possible to change only the direction, for example, when an object moves in a circle at a constant speed. In this case, the velocity changes, but the speed does not.
The two independent components of projectile motion are the horizontal motion (constant velocity) and the vertical motion (free fall). These two components combine to form a curved path due to the influence of gravity acting on the object.