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Vector objects are graphics created using mathematical equations to define shapes and colors. They are resolution-independent, meaning they can be scaled to any size without losing quality. Common file formats for vector objects include SVG, AI, and EPS.

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1y ago

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How are GIFs stored?

As raster images, so if you have vector objects and choose to save as gif, you will not be able to change vector objects next time you open image.


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A Vector can store any objects, so yes.


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As raster images, so if you have vector objects and choose to save as gif, you will not be able to change vector objects next time you open image.


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import java.util.Vector; public class VectorTest { /** * @param args */ public static void main(String[] args) { //instantiating a vector Vector vct = new Vector(); //Add objects to a vector vct.add("One"); //getting values from the vector String val = (String) vct.get(0); //vector size System.out.println("Vector size is: " + vct.size()); //removing elements from a vector vct.remove(0); } }


What tools machines?

The machines are said to transform vector objects used by the chip.


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It's not clear what you mean by "call 2 or more objects". Object's aren't "called", they are instantiated. Once instantiated you may "call" (invoke) the member methods associated with those objects, or invoke functions that operate upon those objects. To invoke the same member method on 2 or more objects, simply place those objects in a vector (by reference), then iterate over the vector: void f (std::vector<my_object*> objects) { for (auto foo : objects) foo->bar(); // invoke the bar method for each foo object in objects }


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