Vector is magnitude and direction. As opposed to scalar having only direction.
Example:
Velocity
Acceleration
Applying this to a question could be observeted as the bus moved 40km/h in a East direction.
Acceleration is a vector, meaning each acceleration has both magnitude and direction. The resultant of vectors is basically the net acceleration on the object expressed as a single vector. For example, if there are two vectors each with a magnitude of 2 meters/(seconds squared) acting on an object and these vectors were placed on the x and y axes then you could represent this system of 2 vectors 90 degrees apart each with a magnitude of two meters/(seconds squared) as one vector of 45 degrees with a magnitude of 2 times the square root of 2 meters/(seconds squared).
When you resolve a vector, you replace it with two component vectors, usually at right angles to each other. The resultant is a single vector which has the same effect as a set of vectors. In a sense, resolution and resultant are like opposites.
Acceleration
a vector
The two vectors are P & Q..Sum of the two vecotors is P+Q=R..R Is called the resultant vector of this two vector..the action of the resultant vector R is equal to the actions of two vectors P & Q..
Of course it is! for example, [1, √3] + [-2, 0] + [1, - √3 ] = [0, 0]. Like this example, all other sets of such vectors will form an equilateral triangle on the graph.. Actually connecting the endpoints of the 3 vectors forms the equilateral triangle. The vectors are actually 120° apart.
how artificial chromosome are used as cloning vectors with example?
Yes, for example the vectors <1, 0> and <-1, 0>. In general, if the angle between the two vectors is more than 90 degrees (or pi/2 radians), the scalar product is negative.
The dot-product of two vectors tells about the angle between them. If the dot-product is positive, then the angle between the two vectors is between 0 and 90 degrees. When the dot-product is negative, the angle is more than 90 degrees. Therefore, the dot-product can be any value (positive, negative, or zero). For example, the dot product of the vectors and is -1*1+1*0+1*0 = -1 which is negative.
All vectors that are perpendicular (their dot product is zero) are orthogonal vectors.Orthonormal vectors are orthogonal unit vectors. Vectors are only orthonormal if they are both perpendicular have have a length of 1.
This question is unfortunately not specific enough. Depending on your criteria you can arbitrarily divide vectors into two (or more) classes. For example I can divide all vectors into those with length 1 and those of other lengths.
1) Graphically. Move one of the vectors (without rotating it) so that its tail coincides with the head of the other vector. 2) Analytically (mathematically), by adding components. For example, in two dimensions, separate each vector into an x-component and a y-component, and add the components of the different vectors.
Yes, it can.A simple example as when two vectors of the same magnitude act at an angle of 120 degrees to one another.
Yes. As an extreme example, if you add two vectors of the same magnitude, which point in the opposite direction, you get a vector of magnitude zero as a result.
You can use the parallelgram rule, or if you have the vectors written as components you can just add them. If you give me an example I will help more Doctor Chuck
No. Vectors add at rightangle bythe pythagoran theorem: resultant sum = square root of (vector 1 squared + vector 2 squared)
Answer: There are no "pseudo vectors" there are pseudo "rules". For example the right hand rule for vector multiplication. If you slip in the left hand rule then the vector becomes a pseudo vector under the right hand rule. Answer: A pseudo vector is one that changes direction when it is reflected. This affects all vectors that represent rotations, as well as, in general, vectors that are the result of a cross product.