Low-tier garb such as Leather-based armour (ranged), Wizards' robes (blue/black for magic) or Bronze or Iron armour (melee) from level one; your defence level plays a crucial part of what armours you can or cannot wear, though this can also vary as a result of range/magic levels as well. Some magic/range armour does require the magic/range level to be a certain level before you will be able to wear specific things -- example: Armadyl armour (not Rune God-trimmed).
depends if you have good armor, weapon and food you should kill moss or hill giants
35% of 60 points = 35% * 60 = 0.35 * 60 = 21 points
about 35
when you reach lvl 35 i think.
KaramjaCatherbyApe Atoll (not recommended)Jatizso
35
Ludibrium or Orbis weapon/armour shop.
1PP = 35-45 Cal, So that would be between 1225 - 1575 Cal in 35 points
1,250
The deepest level floor available to non-member RuneScape players is floor 35. Floor 35 can be accessed by players after reaching level 69 Dungeoneering (about 650,000 experience in Dungeoneering).
EEx. 35 basis points would be .0035.
% rate:= (35/52) * 100%= 0.7631 * 100%= 76.31%