Low-tier garb such as Leather-based armour (ranged), Wizards' robes (blue/black for magic) or Bronze or Iron armour (melee) from level one; your defence level plays a crucial part of what armours you can or cannot wear, though this can also vary as a result of range/magic levels as well. Some magic/range armour does require the magic/range level to be a certain level before you will be able to wear specific things -- example: Armadyl armour (not Rune God-trimmed).
depends if you have good armor, weapon and food you should kill moss or hill giants
35% of 60 points = 35% * 60 = 0.35 * 60 = 21 points
about 35
when you reach lvl 35 i think.
KaramjaCatherbyApe Atoll (not recommended)Jatizso
35
Ludibrium or Orbis weapon/armour shop.
1PP = 35-45 Cal, So that would be between 1225 - 1575 Cal in 35 points
The deepest level floor available to non-member RuneScape players is floor 35. Floor 35 can be accessed by players after reaching level 69 Dungeoneering (about 650,000 experience in Dungeoneering).
1,250
EEx. 35 basis points would be .0035.
% rate:= (35/52) * 100%= 0.7631 * 100%= 76.31%