Guilds were organizations of merchants and artisans who regulated local markets by controlling the price, quality, production, and distribution of goods. In this way, they could establish standards of workmanship for their products, which protected guild members from competition and helped maintain a stable economy.
In the Middle Ages, guilds helped to control quality and prices of goods. They also served as a source of training for future craftsmen.
sakjhdoiwehujfhe
Geography was important in the Middle Ages because they helped make maps and people who sailed across the oceans needed to where to go so they needed a map of the world.
There were many uncommon roles for women during the Middle Ages. They include, but are not limited to:PriestsMonarchsSoldiersKnightsScholarsMillersSummonersPardonersParsonsSquiresFriarsReevesLawyersClerksMerchantsPhysiciansYeomenManciplesFranklinsSailorsMonks
nothing xb
It was called the code of chivalry.
In the Late Middle Ages, the church outsourced the production and performance of Mystery and Miracle Plays to the guilds, who developed Morality Plays.
guilds are dum
They where my slaves they cleaned rooms, toilets, and condoms
sakjhdoiwehujfhe
i don't know but poo
The Manor ade Feudalism possible
Geography was important in the Middle Ages because they helped make maps and people who sailed across the oceans needed to where to go so they needed a map of the world.
There were many uncommon roles for women during the Middle Ages. They include, but are not limited to:PriestsMonarchsSoldiersKnightsScholarsMillersSummonersPardonersParsonsSquiresFriarsReevesLawyersClerksMerchantsPhysiciansYeomenManciplesFranklinsSailorsMonks
to "toss my salad"
They helped them
nothing xb
It was called the code of chivalry.