Scope determines the lifetime of non-static names, as well as the visibility of both static and non-static names, when constructors and destructors are called and when member variables are initialised. Names can be applied to any type of variable, including instances of a class (objects).
There are five distinct types of scope in C++:
Class methods are the member functions that act upon member variables. An object is an instance of a class. C does not support object-oriented programming, but C++ does.
An object in C++ is an instance of a C++ class.
There are no classes in C -- it is not an object oriented language. As such there is no FileInfo class.
You cannot. Class diagrams are only applicable to object oriented programming languages. C is not object oriented, but C++ is.
You use delete object in C++ to delete an object. You can also implicitly delete the object, if it is automatic type, by going out of local scope.
An object is simply an instance of a class.
C is not an object-oriented programming language. As such there is no such thing as an object or a class in C programming. C++ is the object-oriented version of C (originally known as C with Classes). The two are separate languages that share a common syntax. A class is a datatype, much like a struct in C, except that you can define functions as members as well as data. An object is an instance of a class.
C# is a completely object-oriented language, everything is an object. Every datatype, is a superset of the object class. I'm sorry to say, but every method must be declared inside of a class. :(
C is not an object-oriented programming language and therefore has no objects as such. However, the term is often used in a more general sense to mean any instance of an user-defined or primitive variable/constant. In C++, the term is used specifically to mean any instance of a class.
B. Class.
Sure.
The class case exception is thrown when an object A of class type B is cast to a class type C where C is neither B nor its subclass.