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Go to the Under Square.
You can buy one of those in Yoka square.
the place where that navi is on a yellow square, near da dancin mr. prog in Netfrica
There are various Grass stage chips at certain netshops. Likely places to look: Beach Square, Yoka Square, Sci-Lab Square. Not ACDC Square . . . I think.
AntiDamage M is bought from the Sci-Lab Square net-shop in Blue. I'm not sure about White, but you can try checking Gamefaqs for an answer.
The school key is in ACDC 2 in the big open square. Walk up to it, and a cutscene should be initiated. Otherwise, just press A. This will unlock the doors.
There are two of these. The first is in a corner of the square in Secret Area 1, only accessible after defeating Alpha. The second at the end of a press-path in Secret Area 3.
The enemies of viruses are virus busters, which is what the Virus Lab in Sci-Lab is dedicated to. Therefore, you are directed to the Sci-Lab Square. Yellow refers to the yellow navi by the shortcut, who, after she receives a longsword E, will give you a CyberYokaPass, and direct you to Yoka Square.
Get on the cybermetro from ACDC 1 using a cyberscipass. Go up the ramp. Follow the yellow through the doorway. Step on the warp point. Have your head checked. Not necessarily in that order.
first talk to the two men at scilab square they will give you hints:first go to the salesman at scilab square he should have a navicust chip then go to hades and go on the thing where u have to battle others then when you get in run around until you see an iceball m you must beat the actual virus to get the chip
Um . . . with zennys. Like any normal purchase: x amount of zennys for product y. Antidamage can be bought from one of the above: the net-trader in ACDC 2, the netshop in ACDC Square, or the netshop in Sci-Lab Square.
Flashman V1 is in the principal's computer, at the very back. You'll need several keydata's from blue mysterydata to get to him. Flashman V2 is in the dead end right by ACDC square. Flashman V3 is in ACDC 2, just hangin' out. Cause he can.