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'The theologian slave trader' -- subject(s): Slavery, Slaves, Biography, History
'Distance spiritual healing: professionalism, legitimacy and the concept of a gifted spiritual healer'
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The Ashanti tribe engaged in various recreational activities, including storytelling, dancing, drumming, and playing traditional games like Oware (a strategic board game) and ampe (a jumping game). They also participated in wrestling matches and hunting expeditions for leisure.
Some popular traditional games with beads played in different cultures around the world include Mancala in Africa, Pong Hau K'i in China, and Oware in Ghana. These games involve strategic moves with beads on a board or in a pattern to win.
he used his fingernails to carve out the game "oware",he slept in a roofless house and when it rained water never came in,he put water in a perforated basket and no drop came out,he climbed a palm tree with his sandals on,he put a cutlass in the ground and no body or machine has been able to pull it out,he threw a gong-gong in the sky and it never came down etc.
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Mancala has a number of variations in which "seeds" or stones are placed in or removed from a wooden playing dish. Two versions popular in the West are Kalah and Oware (the national game of Ghana).On the game site Poptropica, mancala is a variation of Kalah, played using a tray with 2 large "player pits" on either side and 12 smaller pits arranged in two rows. At the start of the game, there are 3 pebbles in each of the 12 small pits. Players take turns moving the pebbles from pit to pit, moving clockwise. A pit is chosen on the player's side, and emptied of pebbles by leaving 1 in each pit as they move. If the last pebble lands in the player's own pit, he gets another turn. If the last pebble lands in an empty pit on that player's side, it and the pebbles from the corresponding opponent's pit are scored to the moving player's pit. When either side is empty, all pebbles remaining are go to the player on whose side they remained. The player with the most pebbles wins.(see the related link for variations)(see the related Poptropica question)
Ampé -Materials: fast-paced music playing (can be played only to clapping)Object: to be highest scoring teamDirections: Select one "leader". While the players close their eyes, the leader hides objects all around the playing area(this may be best played outdoors or in a gym with good hiding spots). The players gather at a starting/finish line. Theleader then yells "Pilolo" and the players run to find a hidden object and get back to the finish line first. The personwho crosses the line first wins. Another variation: divide the players into two teams. The team whose players all crossthe finish line first wins. The game is played several times.Pilolo -Materials: small balls, sticks, or pinniesObject: to find the hidden objects and get back to the finish line as quickly as possibleDirections: Students divide into two teams. One player from each team stands opposite one another. One player isOhyiwa and the other is Oware. Players begin jumping and clapping with the music. As they land, each manipulatesone leg forward, with knee locked. Ohyiwa wins a point if the left leg meets the other player's right leg or vice versa.Oware wins if the left leg meets the other player's left leg, or if their right legs meet. The team that reaches 10 pointsfirst wins. A set of games can be played and the team with the highest number of wins wins the day.