Go inside and jump on the rope then turn the wind mill counter clock wise.
the hover craft in poptropica is in the top of the mill to open it jump on the spikes
You stand on the arms of the windmill and turn it to the left and the hatch on the top of the mill will open.
you have to step on the top on the mill on the left side and the glass door will open on the top top
You have to get on the sign on the side then jump on on of the hands of the mill and make it turn counter clockwise,then the top of the mill will open and you go in.
Are you: Stepping on the mill 'wings' from the outside? Turning it counter-clockwise? Doing it long enough?
Go inside the cover and you will find a hover disk.
if you are talking about the hover craft on astroknights it is in the top of the wind mill tower. spin the blades on the wind mill and the top will open up so you can get it
When you get the windmill open on astro knights, you go inside and get the (manure-powered) hovercraft.
First, you have to go in the mill and pull the rope. That will lift the thing holding back the mill from turning. Then, go outside and jump on the on the part that is supposed to move. That will get the lid on top of the mill to open. Enter into the opening and you will find the hover board.
go all the way to the right you will see a mill place spin the mill wings to the right as you will see it will start to open up go in there and there it is.
you turn the mill COUNTER CLOCKWISE.
you stand on it