when you break C2 and C1 worst case senario is when your in a ventialator beacuase you usually cant breath on your own and your sometimes paralyzed from the neck down.
The cervical vertebre are the smallest, the smallest of those is C1.
Eg: typedef struct RGB { unsigned char R, G, B; } c1, c2, csum; ... if ((int)c1.R + (int)c2.R > 255) csum.R = 255; else csum.R = c1.R + c2.R; if ((int)c1.G + (int)c2.G > 255) csum.G = 255; else csum.G = c1.G + c2.G; if ((int)c1.B + (int)c2.B > 255) csum.B = 255; else csum.B = c1.B + c2.B;
The Atlas - C1.
type into a given cell =c1+c2 If you mean words, use this =c1&c2 which means join the string values.
Alexander Island.
Let K1 & K2 be the equivalent capacitence in series and parallel resp. if c1 and c2 b the values of capacitor we have 1/c1+1/c2=1/6 c1+c2=25 solving we get c1=10 MF c2 =15 MF or vice cersa
yes. the atlas and axis, or C1 and C2, do not have an intervertebral disc, nor an intervertebral foramen, between them. C1 looks like an oval. it has two lateral masses (no vertebral body) where it makes contact with the occiput and C2. the inferior articular facets of the C1 and the superior articular facets of C2 form 2 joints, one on each side. there is also a third joint formed by the dens, or odontoid process, of C2 and the interior of the anterior arch of C1. this is the joint you use to shake your head "no".
Yes, it is possible. Since their boundaries are parallel the relevant equations are of the form y = mx + c1 and y = mx + c2. Then if c1 > c2, the inequalities must be of the form y ≥ mc + c1 and y ≤ mx + c2
#include<iostream.h> #include<conio.h> class complex { int a,b; public: void read() { cout<<"\n\nEnter the REAL PART : "; cin>>a; cout<<"\n\nEnter the IMAGINARY PART : "; cin>>b; } complex operator +(complex c2) { complex c3; c3.a=a+c2.a; c3.b=b+c2.b; return c3; } complex operator -(complex c2) { complex c3; c3.a=a-c2.a; c3.b=b-c2.b; return c3; } complex operator *(complex c2) { complex c3; c3.a=(a*c2.a)-(b*c2.b); c3.b=(b*c2.a)+(a*c2.b); return c3; } complex operator /(complex c2) { complex c3; c3.a=((a*c2.a)+(b*c2.b))/((c2.a*c2.a)+(c2.b*c2.b)); c3.b=((b*c2.a)-(a*c2.b))/((c2.a*c2.a)+(c2.b*c2.b)); return c3; } void display() { cout<<a<<"+"<<b<<"i"; } }; void main() { complex c1,c2,c3; int choice,cont; do { clrscr(); cout<<"\t\tCOMPLEX NUMBERS\n\n1.ADDITION\n\n2.SUBTRACTION\n\n3.MULTIPLICATION\n\n4.DIVISION"; cout<<"\n\nEnter your choice : "; cin>>choice; if(choice==1choice==2choice==3choice==4) { cout<<"\n\nEnter the First Complex Number"; c1.read(); cout<<"\n\nEnter the Second Complex Number"; c2.read(); } switch(choice) { case 1 : c3=c1+c2; cout<<"\n\nSUM = "; c3.display(); break; case 2 : c3=c1-c2; cout<<"\n\nResult = "; c3.display(); break; case 3 : c3=c1*c2; cout<<"\n\nPRODUCT = "; c3.display(); break; case 4 : c3=c1/c2; cout<<"\n\nQOUTIENT = "; c3.display(); break; default : cout<<"\n\nUndefined Choice"; } cout<<"\n\nDo You Want to Continue?(1-Y,0-N)"; cin>>cont; }while(cont==1); getch(); }
A quadratic curve has the form C2X2+C1X1+C0 where (C2,C1,C0) are coefficients. If C2=0, it degrades to the equation for line. C1 or C0 may also =0
Yes it is called the atlas
say system of equation is as follows a1x + b1y = c1 a2x + b2y = c2 if a1/a2 = b1/b2 = c1/c2 equation will have infinite answers