Zero - until it is imparted an impulse by a player.
Impulse equals change in momentum. "Apex" The final momentum of any object (or collection of objects) must equal to its initial momentum plus any impulse imparted to the object (or collection of objects).
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] tball that
Yes, when you throw a ball, you exert an impulse on it. Impulse is the product of the force applied to an object and the time over which the force is applied. This imparted impulse causes the ball to accelerate and be launched into motion.
my new car was imparted from Italy .. Imparted by the outline the professor handed out is his expectations of his students for this semester.
yo sh-tball you should'a typed the question differently
tball
To obtain the take-off impulse from a force vs. time graph, calculate the area under the curve of the graph. The impulse is represented by this area, which quantifies the total momentum change imparted to the object. If the graph has both positive and negative values, ensure to account for the direction of the forces when calculating the area. This can be done using geometric shapes or integration, depending on the complexity of the graph.
The product of (force x time) is the quantity called 'impulse'. It has the same units as momentum and, indeed, an impulse imparted to an object increases its momentum by that amount. In the metric system, it's easy. A newton-second is a kilogram-meter per second. But in this case, all you have for impulse is something called a "poundal-second", which I have no idea what other unit that may be equivalent to. I don't even know what the unit of momentum is in the 'customary' system. Foot-pound per second ? Slug-mile per hour ? Who knows ?
impulse is impulse
Impulse = mv Impulse = Fmv