alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db 'Flash *8 type',0
ByteSize:
dd 4
//The convert routine should hold a routine that converts the data to an nteger (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
[32-bit]
push ebp
mov ebp,esp
push ecx
mov ecx,[ebp+8]
[/32-bit]
//at this point ecx contains the address where the bytes are stored
//put the bytes into the eax register
mov eax,[ecx] //second fun fact, addressing with 32-bit registers doesn't work in 64-bit, it becomes a 64-bit automatically (most of the time)
shr eax,3 //shift right by 3 bits (divide by 8)
//and now exit the routine
[64-bit]
ret
[/64-bit]
[32-bit]
pop ecx
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
[32-bit]
push ebp
mov ebp,esp
push edx //save the registers
push ecx
mov edx,[ebp+0c]
mov ecx,[ebp+08]
[/32-bit]
//at this point edx contains the address to write the value to
//and ecx contains the value
push eax
push edx
mov edx,[edx] //edx now contains the original value
and edx,7 //only save the first 3 bits
mov eax,ecx //eax gets the user input value
shl eax,3 //shift left by 3 bits (multiply by 8)
or eax,edx //add the bits of the original value
pop edx
mov [edx],eax //write the new value into the old value
pop eax
[64-bit]
//everything is back to what it was, so exit
ret
[/64-bit]
[32-bit]
//cleanup first
pop ecx
pop edx
pop ebp
ret 8
[/32-bit]
it just keeps on going that is bull crap i used cheat engin and it would not work after level 60 and i tryed legit and the bar would not move EDIT by olekgamma: so dumb u cant cheat on mmo's with cheat engine i feel sad for u my level is 61
yes there were a few 409's made in 61 but they were rare as the 348 was the big engine back in 61.
Multiply your litre rating, in this case 5.4, by 61. This will give you your cid. 5.4 x 61 = 329.4 cid
There are roughly ( 61 cubic inches per litre )
divide 454 by 61 and you get 7.4 liter
This motor is a chevrolet 283 anywhere from 61-64
323 cubic inches. 5.3 x 61=323.30 or 327 engine.
No; a 427 is approx. 7 liter. 1 liter is approx. 61 cubic inches.
All 61-65 Thunderbirds came with the 390 FE engine. No other engine available from the factory.
One car was the 1999 Chevrolet Metro , you could get a 1.0 liter / 61 cubic inch , 3 cylinder engine
There are cars that have engines with only ( 3 ) engine cylinders such as : The Chevrolet Metro with the 1.0 liter , 61 cubic inch , 3 cylinder engine ( 1999 )
Key on Engine not running 55 - 61 psi. Engine running pressure should decrease 3-10 psi.