devious mud was a game created by Andrew gower the creater of runescape. the game was never made public but i think it is still playable some where.
From Runescape.wikia: "DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew, Paul, and Ian Gower."
Runescape was first made by Andrew Gower and Paul Gower as a successor to DeviousMUD, in 2001. Runescape classic was developed in 1999, also made by Andrew and Paul Gower.Check related link
Runescape was originally called deviousmud, which was made by Andrew Gower and Paul Gower, this was quickly changed to runescape. Scape means land and rune is a old stone that was believed to have magic powers. Runes are used in the magic skill for casting spells, and plays a major role in the MMORPG.
There are over 257 million accounts created. This number will increase substantially.Since: 27/5/09RuneScape is logged in the Guinness World Records as the most popular free MMORRG game with approximately 8.5 million active accounts, first created by Andrew Gower in 1998, as DeviousMUD but was then later recreated as RuneScape. DeviousMUD was never released to the public.RuneScape only recently reached1.1 Million players worldwide, few quit due to the Trade Balance and the removal of original wildy.It is thought the US have the biggest percentage of people on RuneScape.There are actually about 1-10 million people who play the gamethe lowest number of people playing the game at time was 11 people
Runescape is currently owned by Jagex Ltd. The first beta version of Runescape called Deviousmud was formed in 1997 by Andrew Gower. The first actual MMORPG was Runescape classic formed in 2001. Runescape classic changed to Runescape 2 on March 17, 2004. Runescape 3 (known as Runescape HD) was made in 2008.
4 January 2001 was RuneScapes officials decided making it the beginning of RSClassic. Another interesting note was that back in those days you could attack a player in any given location which was fun.
MechScape is the rumored game being made by Jagex Ltd, a Java-based computer company that made DeviousMUD, Runescape Classic, and Runescape 2, along with FunOrb and numerous other games. It has been officially confirmed in 2005/2006, and it should, apparently, be released in the 3 or 4Q of 2009. There is a fan site enlisting information and a forum about mechscape at www.mechscapeworld.com. Mechscape is based around space, and the characters will be "mechs", robotic-like figures, but, so far, this is a lot of the only information available. Check the link for more information.
Runescape began as an idea in 1998 by Paul and Andrew Gower. In 2001 the game was run by Jagex Ltd.Guthix, Sarodomin and Zamorak were the real founders, but only book pages have been found telling of their existence and no one believes anymore.
JaGeX are the makers of RuneScape, and the person who the head of the company is Andrew Gower. The makers of Runescape is the PC gaming company, Jagex. The head of the Jagex company is Andrew Gower I hate these other answers, I am a member on Runescape.com and the makers are in fact Jagex, but Andrew Gower is just part owner with Paul Gower, Andrew Gower's brother. ANSWER:As of, January 30th 2009, JAGeX, (the producers of Runescape), appointed, Mark Gerhard, (formerly the Principle Security Architect for the National Lottery in the U.K.), as CEO, from former CEO, Jeff Iddison, (former European CEO of PayPal), who resigned. Constant Tedder was JAGeX CEO prior to, Jeff Iddison. ------------------------------------------------------------------------------------------------------------------- Better answer: DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. Gower completely rewrote the game in 1999, albeit with no improvements to the graphics. This version was released as a public beta version for approximately one week before it was withdrawn.[6] As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower.[7] The isometric view was replaced by a mixture of both three-dimensional and two-dimensional sprites. The game, renamed RuneScape, was released to the public as a beta version on 4 January 2001 and was originally operated from their parents' house in Nottingham.[7] In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape.[8] Jagex developed an interpreted domain-specific scripting language called RuneScript which is used by RuneScape's server for event handling.[9] On 27 February 2002, a monthly membership service was introduced, allowing access to additional features including new areas, quests, and items.[8]
DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. In 1999, Gower completely rewrote the game, albeit with no improvements to the graphics or several other aspects of the game. This version was released as a public beta version for approximately one week before it was withdrawn.As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower. The isometric view was replaced by a mixture of both 3D and 2D sprites. The game, renamed RuneScape, was released to the public as a beta version on 4 January 2001 and was originally operated from their parents' house in Nottingham. In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape. By that time, there were over one million registered accounts.On 27 February 2002, a membership service was created, allowing players to choose to pay a monthly fee to access a variety of additional features including new areas, quests, and items. This service significantly changed the focus of the game.As RuneScape became more popular, Jagex began planning major changes. Although only a graphical update was initially planned, the developers opted instead to rewrite the game engine completely, introducing a version that consisted entirely of three-dimensional graphics, with other significant improvements. While in development, this version was known as RuneScape 2. A beta version of the new engine was made available to paying members on 1 December 2003. At that time, the game had 660,000 free players and 58,000 members. The finished version was launched on 29 March 2004. Upon release, RuneScape 2 was renamed RuneScape, and the older version of the game was kept online as RuneScape Classic. On 2 February, 2006, Jagex banned more than 5000 Classic accounts due to cheating. On 2 August, 2006, RuneScape Classic was closed to new accounts and restricted to paying members who had played Classic at least once in the prior six months.On 16 May 2006, Jagex upgraded RuneScape's game engine, primarily as a back-end upgrade rather than a visible graphical boost. In particular, the amount of memory required to run RuneScape was significantly reduced, allowing the game to be expanded and improved without increasing the loading time for most players. As of March 2007, RuneScape had more than 9 million players. The engine was upgraded once again on 26 June 2007, to allow Jagex to add more complex content to RuneScape in the future.On 5 July 2007, an article was released in which Andrew Gower told an interviewer he saw a release of RuneScape onto the seventh generation of gaming consoles (the Wii, the Xbox 360, and the PlayStation 3) as "tempting"; however, he states that there are no current plans to do so.