The bounding box is the box you drag to make selections.
This question may be referring to the bounding box. At the bottom of every sprite configuration window (the window where you can choose to load a sprite, set the origin, etc...) there is an area where there are 4 grayed-out fields (assuming the bounding configuration is set to automatic). Usually when the bounding configuration is set to automatic the bounding box will be just large enough to fit around the parts of the sprite that are not transparent. If the bounding box doesn't fit right, you can change the configuration to either [Full Image] or [Manual]. [Full Image] will obviously set the bounding box so that it is as large as the image, and [Manual] will allow you to customize the areas of the bounding box. Usually you will only need to add or subtract 1 from these values though.
its called the bounding box :P
they are called "cells"
Command key+D Or go to Image, and hit deselect.
yes, i know to
With the two rotating calipers algorithm: http://cgm.cs.mcgill.ca/~orm/rotcal.html
Bounding means leaping smoothly and effortlessly.
The deer is bounding away from the cheetah.
im not sure about bounding but i can do bound
You can enter instructions via the Text box. The text box can be inserted via the Insert in menu tab.
The "main" refers to the ocean and "bounding" describes it's action as felt from the deck of a sailboat.