Plague Strike > Icy Touch > Blood Strike > Blood Strike > Plague Strike ...then your runic power dump. I dump a Death Coil first and then in my second rotation pop gargoyle since the rotation runs a lot smoother with death runes up.
Unholy single target: Icy Touch, Plague Strike, Blood Strike, Scourge Strike, Blood Strike, Scourge strike, Death Coil, Horn of Winter, then from this point just use whatever's ready from death coil, scourge strike and blood strike, get a glyph of disease, and whenever your diseases are almost over use pestilence. Unholy AoE: Death & Decay, Icy Touch, Plague Strike, Pestilence, then from this point just use whatever's ready from death coil, scourge strike and blood strike, get a glyph of disease, and whenever your diseases are almost over use pestilence. Blood: Icy Touch, Plague Strike, Blood Strike, Blood Strike, Death Strike, Death Strike, then whenever you have death runes or blood runes use Blood Strike, whenever you have a frost rune and an unholy rune use death strike, once again you want glyph of disease, and keep the diseases up with pestilence.
Depends on their spec. A Blood Specced Death Knight has such a high survivability rate, that it would probably take atleast 2 players to kill it. Hunters are a good because blood death knights get all their healing from melee attacks. So stay ranged. However, clothies will get utterly destroyed. An Unholy spec Death knight is relativly easy. Just go for the DK. Dont bother with the pet. Try to stay out of Desecration as much as possible, because that's an extra 5% of damage, and have an Insignia of the Horde/Alliance ready to dispell the movement impairing effect. Frost Death knights i don't know much about, other than the fact that they have tons of health, so It'll probably be a while before you down him/her. Watch out for Hungering Cold, cause that will freeze you inplace. Tip: Check their buffs. Red skull means its most likely a Blood DK. Green Skull means Unholy. Blue means Frost. Of course its not always correct, Im a blood DK and i like to use Unholy Aura when mounted for the Speed increase. So if you take em off their mount, then Idk what to tell you unless they switch auras. Clothies beware. a quote from the unholy trainer in Acherus: The Ebon Hold "Mages fear our kind, and with good reason" if your a clothie and you ssee a green shield appear around the DK, wait 7 seconds or youll just empower them. Hope this Helped!
eBay and Amazon are good places to start.
A knight had to be a wealthy person and had to have good training
This site contains popular WOW Death Knight Builds and other resources on how to play a Death Knight. As you all know, Wrath of the Litch King(WotLK) expansion for World of Warcraft(WOW) and the new Death Knight class is now active. This class is a damage dealer / tank hybrid. The Death Knight class starts at level 55 and they unlockable if you have level 55+ character on that realm. You can only have one Death Knight per server. WOW Death Knights do not have shields but do have good avoidance and powerful anti magic protection that have them being used as the main tanks against magic attack based bosses in raids. Don't think that because they are not able to use a shield that they will not make effective tanks as they do make good tanks if geared, spec'd and played correctly. WOW Death Knights can dual wield or use 2-handed weapons. They use a unique rune system for their special skills so playing a Death Knight you will find you will be commonly be using combo rotations to maximize damage and agro. Also death knights gain runic power when using spells that use runs and this runic power can be used to cast spells such as death coil or Frost Strike. Death Knight talents are split into 3 different trees: Blood: Talents in this tree focus on weapons, armor, healing, and strikes. A great tree to use initialy for leveling because of healing/damage. Frost: Talents in this tree focus on armor, control, counters, and combos. Considered to be one of stongest trees for tanking but all trees can be used to tank. Unholy: Talents in this tree focus on spells, summons, diseases, and AOE. One of the highest damage dealing trees and allows for a perma-ghoul pet. more news , pls go to www.agamegold.com
It's a hero class so you have to have the download of Wrath of the Lich King and need to be Level 55 on your account. They make good dps because this AoE field with no channeling on 3+ enemies
If you mean "Are DK's good in arenas". Yes, in my opinion dk's are the most op pvp class as of cata.
One Good Knight was created in 2006.
One Good Knight has 400 pages.
Death Knights are the first so-called Hero class in World of Warcraft. They are called a Hero class because they start at a higher level (55) than all the other classes. Another perk is after completing their starting quests (which is in a phased area, separate from the rest of Azeroth), they have Epic Mount Training (free) and are in all rare type armor. The armor is good enough to last a Death Knight up until he/she gets to Northrend content if the player chooses. Death Knight have their own unique "power system". It is in two parts, Runic Power and Runes. Runes are divided into 3 types, Blood, Frost, Unholy. You gain Runic Power by using abilities that cost Runes. Although alot of their abilities do magical damage (mainly frost and shadow damage) they do not stack spellpower or anyother caster stat. Strength increases their attack power.
Little Einsteins - 2005 The Good Knight and the Bad Knight 1-14 is rated/received certificates of: Australia:G