A poke' Modefier is a cheat that will give you, depending on the number of Pokemon that can be seen/caught in a game, that many of an item, so in Pokemon pearl, there are 493 Pokemon, so you receive i.e 493 heartscales. when you drop a certain number and activate the code while walking in tall grass, the Pokemon with the number of your in this case remaining heartscales will appear. that is the main works of a Pokemon Modefier
-Mongmong908
you have to answer it your silf
A poke' Modefier is a cheat that will give you, depending on the number of Pokemon that can be seen/caught in a game, that many of an item, so in Pokemon pearl, there are 493 Pokemon, so you receive i.e 493 heartscales. when you drop a certain number and activate the code while walking in tall grass, the Pokemon with the number of your in this case remaining heartscales will appear. that is the main works of a Pokemon Modefier
Pokemon modefier from action replay.
it is an action replay code for the ds where you can make any Pokemon with any level
there isn't one but there is the Pokemon modefier code I don't have at but take at from this link http://www.youtube.com/watch?v=gFCfp3-Qd9M I hope I helped :)
Pokemon Modefier. You can get it without the Action Replay. To get it without the Action Replay, you get Ditto (Poke Radar at the route between Jubilife City and Canalave City) and a Manaphy (I have no idea to get Manaphy, possibly something with Pokemon Ranger) and put them in the daycare. Come back and get them and they have made a Phione egg.
because the code your using is probly not hte right one toget the real on type in Pokemon modifier on youtube pick the one that says "Pokemon modefier+wild Pokemon are always shiny" because that's the one i made up and it works
please try to answer this Question cause i really need to know. please test the codes too. i dont want codes that dont work and put the name of the code too. thank you people and you guys are very nice to help not only me but others too.
A misplaced modifier is a word, phrase, or clause that is improperly separated from the word it modifies, causing confusion or ambiguity in a sentence. For example, in the sentence "She nearly drove her kids to school every day," the modifier "nearly" suggests that she almost drove them but didn't, rather than modifying the frequency of the action. To clarify meaning, the modifier should be placed closer to the word it describes. Correcting misplaced modifiers enhances clarity and improves the overall quality of writing.
To get arceus with AR you need to get a code for the azure flute. Ihave 267 arceus that i found in the wild so if you acidentally kill it don't worry. When you type in the code for AR hold down L and R while walking in a pokemart and you will see a guy in a green suit. This is the same guy that gives you the members card to get darkrai. Talk to him and get the azure flute. Now climb Mt. Coronet again. When you get to the top play the flute and save before you go to the top. When your at the top you will see a level 80 arceus. This is the highest level of arceus so i wouldnty kill it. But you will see more wild arceus but this is the strongest. I just chucked a master ball at it and that's why i have 267 arceus in their level 40s and 1 level 80. Or search "is there an arceus cheat"
You can get an action replay, put the POKEMON MODEFIER code in it which is 94000130 FDFF0000 62101D40 00000000 B2101D40 00000000 D9000000 00111D10 C0000000 0000000C DC000000 00000004 D6000000 000233E8 D1000000 00000000 C0000000 0000000A D6000000 000233E8 D2000000 00000000 94000130 FEFF0000 62101D40 00000000 B2101D40 00000000 D9000000 00111D10 C0000000 0000000C D6000000 000233E8 DC000000 00000004 D2000000 00000000 94000130 FFFB0000 62101D40 00000000 B2101D40 00000000 DA000000 00111D10 D4000000 00002400 D3000000 00000000 D7000000 0207404C D2000000 00000000 To set Pokemon: Enter the National Dex number of the Pokemon you want into the calculator and press L. To set Level: Enter the level (1-100), that you want your Pokemon to be into the calculator and press R. To set Nature: Enter the Nature Number of the nature you want the Pokemon to have and press Select. 0 = Hardy (+Atk, -Atk) 1 = Lonely (+Atk, -Def) 2 = Brave (+Atk, -Spe) 3 = Adamant (+Atk, -SpA) 4 = Naughty (+Atk, SpD) 5 = Bold (+Def, -Atk) 6 = Docile (+Def, -Def) 7 = Relaxed (+Def, -Spe) 8 = Impish (+Def, -SpA) 9 = Lax (+Def, SpD) 10 = Timid (+Spe, -Atk) 11 = Hasty (+Spe, -Def) 12 = Serious (+Spe, -Spe) 13 = Jolly (+Spe, -SpA) 14 = Naive (+Spe, -SpD) 15 = Modest (+SpA, -Atk) 16 = Mild (+SpA, -Def) 17 = Quiet (+SpA, -Spe) 18 = Bashful (+SpA, -SpA) 19 = Rash (+SpA, -SpD) 20 = Calm (+SpD, -Atk) 21 = Gentle (+SpD, -Def) 22 = Sassy (+SpD, -Spe) 23 = Careful (+SpD, -SpA) 24 = Quirky (+SpD, -SpD)